lvl+61-71

During the GlobalMS Christmas event in [|2006] and 2007, all Buffy were turned turned half red and Green. || Guild Quest Monster Appears with Zakum Undead Guild Quest Monster Undead Undead Appears with Elliza Undead Undead Boss (Unofficial Name) Boss (Unofficial Name) Boss Undead Orbis Party Quest Monster Guild Quest Monster (Unofficial Name) (Unofficial Name) Ally Boss Unofficial Name Appears when an Opachu is defeated. Appear with Zakum Undead Guild Quest Monster Undead Guild Quest Monster Undead Undead Guild Quest Monster Attacks without warning. (Unofficial Name) (Unofficial Name) Orbis Party Quest Monster Guild Quest Monster Undead Undead Appear with Zakum (Unofficial Name) (Unofficial Name) Appear with Zakum Boss Undead Summoning Boss Summoning Boss Summoning Boss Boss (This image is shrunk down. Click on the image to see it full size.) || KoreaMS Event Monster Ally Boss Boss (Unofficial Name) Boss (Unofficial Name) Ally Ally Unofficial Name
 * ~ Picture ||~ Monster Info ||~ Notes ||
 * [[image:http://media.strategywiki.org/images/6/6a/MS_Monster_Buffy.png width="86" height="93" link="http://strategywiki.org/wiki/Image:MS_Monster_Buffy.png"]] || //**Buffy**//* **Level**: 61
 * **HP**: 7,400
 * **MP**: 80
 * **Avoid**: 23
 * **Knockback**: 1,300
 * **EXP**: 230 || [[image:http://media.strategywiki.org/images/8/8b/Ms_Monster_Christmas_Buffy.png width="86" height="93" link="http://strategywiki.org/wiki/Image:Ms_Monster_Christmas_Buffy.png"]] A yellow Jester-like monster that appears in the Warped Path of Time I along with its stronger counterpart. Doesn't jump or move fast, but has an unavoidable magic attack and generally un-noteworthy drops.
 * [[image:http://media.strategywiki.org/images/0/00/MS_Monster_Wild_Kargo.png width="159" height="91" link="http://strategywiki.org/wiki/Image:MS_Monster_Wild_Kargo.png"]] || //**Wild Kargo**//* **Level**: 62
 * **HP**: 5,500
 * **MP**: 100
 * **Avoid**: 20
 * **Knockback**: 1,500
 * **EXP**: 240 || Another of the Beta's old favorites. It has an extremely good HP/experience ratio, but does a lot of damage and runs very fast. A slow spawn, heavily mixed in with Cold Eyes, also makes them a poor choice. Found deep in the Ant Tunnel, in a map called Wild Kargo's Area beyond the Drake's Meal Table. A pet is based off of it as well. ||
 * [[image:http://media.strategywiki.org/images/d/d0/MS_Monster_Leader_A.png width="78" height="72" link="http://strategywiki.org/wiki/Image:MS_Monster_Leader_A.png"]] || //**Leader A**//* **Level**: 62
 * **HP**: 10,000
 * **MP**: 50
 * **Avoid**: 26
 * **Knockback**: 1,000
 * **EXP**: 310 || This guy is pretty hard. He is one of the two leaders, wielding a sword that no mapler can obtain. He swipes his long sword at you for an attack. Acts like any Yakuza member, fights like an enemy mapler. Located in Showa Town's streets. ||
 * [[image:http://media.strategywiki.org/images/9/9e/MS_Monster_Leader_A_CMS.png width="66" height="72" link="http://strategywiki.org/wiki/Image:MS_Monster_Leader_A_CMS.png"]] || //**Leader A**//* **Level**: 62
 * **HP**: 10,000
 * **MP**: 50
 * **Avoid**: 26
 * **Knockback**: 1,000
 * **EXP**: 310 || The same as the above, but this version is wielding a hilarious Pico Pico hammer instead of a sword. He still sports the same attacks. Acts like any Yakuza member, fights like an enemy mapler. When he dies, he transforms back into a Flaming Raccoon. Located in Showa Town's streets in GlobalMS and ChinaMS. ||
 * [[image:http://media.strategywiki.org/images/1/19/MS_Monster_Peach_Monkey.gif width="73" height="64" link="http://strategywiki.org/wiki/Image:MS_Monster_Peach_Monkey.gif"]] || //**Peach Monkey**//* **Level**: 62
 * **HP**: 7,500
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 700
 * **EXP**: 240 || A thieving monkey that pilfers peaches from Tae Sang's Peach Farm outside Mu Lung. It throws the peaches from its sack at players when angered, similar to a Lupin with bananas. The peaches move VERY slowly, and are thus easy to avoid. ||
 * [[image:http://media.strategywiki.org/images/4/48/MS_Monster_Jr._Gargoyle.png width="76" height="111" link="http://strategywiki.org/wiki/Image:MS_Monster_Jr._Gargoyle.png"]] || //**Jr. Gargoyle**//
 * **Level**: 62
 * **HP**: 15,000
 * **MP**: 100
 * **Avoid**: 26
 * **Knockback**: 2,200
 * **EXP**: 430 || Flies around, usually in mobs. It is mandatory to kill these monsters in order to move on. Ergoth will also summon them to annoy you. ||
 * [[image:http://media.strategywiki.org/images/b/b4/MS_Monster_Scholar_Demon.png width="124" height="172" link="http://strategywiki.org/wiki/Image:MS_Monster_Scholar_Demon.png"]] || //**Scholar Ghost**//* **Level**: 62
 * **HP**: 6,000
 * **MP**: 100
 * **Avoid**: 999
 * **Knockback**: 700
 * **EXP**: 240 || Yet another bot catching monster from KMS. This one appears in Korean Folk Town. ||
 * [[image:http://media.strategywiki.org/images/9/97/MS_Monster_Poison_Lord.png width="83" height="120" link="http://strategywiki.org/wiki/Image:MS_Monster_Poison_Lord.png"]] || //**Poison Lord Tree**//* **Level**: 62
 * **HP**: 10,500
 * **MP**: 100
 * **Avoid**: 0
 * **Knockback**: 1000
 * **EXP**: 240 || Appears in the Forest of Poison Fog Party Quest. Beware, as it can release a poison fog. ||
 * [[image:http://media.strategywiki.org/images/8/8e/MS_Monster_Puco.png width="107" height="177" link="http://strategywiki.org/wiki/Image:MS_Monster_Puco.png"]] || //**Puco**//
 * **Level**: 63
 * **HP**: 20,000
 * **MP**: 100
 * **Avoid**: 36
 * **Knockback**: 100
 * **EXP**: 190 || Another minion summoned by Zakum. It flies. ||
 * [[image:http://media.strategywiki.org/images/e/e8/MS_Monster_Soul_Teddy.png width="89" height="144" link="http://strategywiki.org/wiki/Image:MS_Monster_Soul_Teddy.png"]] || //**Soul Teddy**//
 * **Level**: 63
 * **HP**: 7,600
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 1,500
 * **EXP**: 245 || A lost soul has inhabited a discarded teddy bear. The soul can be seen guiding the bear, hovering over it's shoulder. Appears with its stronger counterpart at Forgotten Path of Time I. Cannot jump or fall over like the other teddies. Like Buffies, they have generally un-noteworthy drops, and bad spawn. Zombies are a better option. Only the teddy's body, not the soul, can cause contact damage, and take damage. It has a ranged attack that looks a lot like the magician's skill Magic Claw. ||
 * [[image:http://media.strategywiki.org/images/3/36/MS_Monster_Muscle_Stone.png width="123" height="107" link="http://strategywiki.org/wiki/Image:MS_Monster_Muscle_Stone.png"]] || //**Muscle Stone**//
 * **Level**: 63
 * **HP**: 16,000
 * **MP**: 100
 * **Avoid**: 23
 * **Knockback**: 2,500
 * **EXP**: 520 || These golems are in the first stage of the Sharenian Guild quest, and are only extras blocking the real Muscle stone which is causing all of these to spawn. Possess a Magic attack which drops a rock on your head, though it isn't very deadly. ||
 * [[image:http://media.strategywiki.org/images/b/bc/MS_Monster_Officer_Skeleton.png width="82" height="93" link="http://strategywiki.org/wiki/Image:MS_Monster_Officer_Skeleton.png"]] || //**Officer Skeleton**//
 * **Level**: 63
 * **HP**: 7,500
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 800
 * **EXP**: 240 || A stronger skeleton soldier, appearing in the camps near the Sharenian Guild Quest entrance in the Perion Ruins. Wears a metal helmet and wields a sword. They appear good to train on but due to a poor spawn few people attempt it. Often appears with Skeleton Soldiers as well. ||
 * [[image:http://media.strategywiki.org/images/9/95/MS_Monster_Slimy.png width="82" height="98" link="http://strategywiki.org/wiki/Image:MS_Monster_Slimy.png"]] || //**Slimy**//
 * **Level**: 63
 * **HP**: 5,800
 * **MP**: 100
 * **Avoid**: 20
 * **Knockback**: 1,300
 * **EXP**: 250 || A Sailor monster carrying a broom. Due it's great spawn and great HP/EXP ratio, it's one of the most hunted monsters in Ems. Spawns in 2 maps, outside the ghostship, with Selki Jr, and alone, inside the Ghostship. ||
 * [[image:http://media.strategywiki.org/images/3/30/MS_Monster_Jr._Lucida.png width="38" height="54" link="http://strategywiki.org/wiki/Image:MS_Monster_Jr._Lucida.png"]] || //**Jr. Lucida**//
 * **Level**: 63
 * **HP**: 7,600
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 1,200
 * **EXP**: 245 || A Jr. Lucida, currently released in a few versions. Eliza summons these to protect her. ||
 * [[image:http://media.strategywiki.org/images/4/4c/MS_Monster_Rurumo.png width="82" height="103" link="http://strategywiki.org/wiki/Image:MS_Monster_Rurumo.png"]] || //**Rurumo**//* **Level**: 63
 * **HP**: 7,600
 * **MP**: 100
 * **Avoid**: 999?
 * **Knockback**: 1,000
 * **EXP**: 245 || Another Bot-catching monster, found in Magatia. Looks like an advanced form of the Rumo and Triple Rumo. ||
 * [[image:http://media.strategywiki.org/images/9/91/MS_Monster_Dark_Pepe.png width="63" height="56" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Pepe.png"]] || //**Dark Pepe**//* **Level**: 64
 * **HP**: 7,800
 * **MP**: 80
 * **Avoid**: 31
 * **Knockback**: 1,500
 * **EXP**: 250 || A Pepe infected by darkness. Like other "dark" El Nath monsters, it loses its previous element and becomes weak to holy. Luckily, that means those with a freezing move can now use it for good effect. Otherwise, generally more powerful than the normal Pepe. This is the final monster that does not use magic. All monsters with a higher level will have some magic attacks. Only found at Sharp Cliff II in El Nath. ||
 * [[image:http://media.strategywiki.org/images/c/ca/MS_Monster_Ice_Drake.png width="129" height="83" link="http://strategywiki.org/wiki/Image:MS_Monster_Ice_Drake.png"]] || //**Ice Drake**//* **Level**: 64
 * **HP**: 7,700
 * **MP**: 130
 * **Avoid**: 25
 * **Knockback**: 1,500
 * **EXP**: 250 || Has a weakness to fire and an avoidable long range ice attack. Appears in decent number in the Drake's Meal Table expansion. Another alternative of Zombies for Fire Magic, with good spawn, though not very popular due to its distant location. Not available in all versions. ||
 * [[image:http://media.strategywiki.org/images/4/4b/MS_Monster_Leader_B.png width="43" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Leader_B.png"]] || //**Leader B**//* **Level**: 64
 * **HP**: 9,000
 * **MP**: 350
 * **Avoid**: 24
 * **Knockback**: 1,000
 * **EXP**: 320 || Another member of the Yakuza, found in the streets of Showa Town. Oddly, it has less HP than its lower level fellow Leader. If you attack close to him he'll hit you with his pistol. He can also shoot at you, which is unavoidable. ||
 * [[image:http://media.strategywiki.org/images/3/30/MS_Monster_Leader_B_CMS.png width="43" height="76" link="http://strategywiki.org/wiki/Image:MS_Monster_Leader_B_CMS.png"]] || //**Leader B**//* **Level**: 64
 * **HP**: 9,000
 * **MP**: 350
 * **Avoid**: 24
 * **Knockback**: 1,000
 * **EXP**: 320 || Another member of the Yakuza, found in the streets of Showa Town. Oddly, it has less HP than its lower level fellow Leader. This version has a strange-looking paw-like claw instead of a gun. Sports the same attacks as the standard version. When he dies, he transforms back into a flaming raccoon. Found in GlobalMS's and ChinaMS's Showa. ||
 * [[image:http://media.strategywiki.org/images/4/4a/MS_Monster_Bird_Crocodile_Panax_Theif.gif width="111" height="123" link="http://strategywiki.org/wiki/Image:MS_Monster_Bird_Crocodile_Panax_Theif.gif"]] || //**Mr. Alli**//* **Level**: 64
 * **HP**: 7,800
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 800
 * **EXP**: 250 || This monster seems to be an amalgam of other monsters. It has two different magical attacks, which it will use interchangeably depending on how close the attacking character is. When the player is up close, Mr. Alli blows a strong gust of wind, stunning the attacker. If the player should retreat, he begins to shoot feathers, which cause the bird on it's head to attack in an annoying fashion when it strikes someone. As of now, it's unknown why they are part of Lord Pirate's crew (Found in the PQ, first map of the pirate ship and two maps around the Pirate ship) but they take bellflowers as hostages as Krus and Captains do, though Mr. Alli prefers to carry them in a sack. Found in Herb Town. ||
 * [[image:http://media.strategywiki.org/images/9/99/MS_Monster_Witch_of_the_Snow_Mountain.png width="141" height="158" link="http://strategywiki.org/wiki/Image:MS_Monster_Witch_of_the_Snow_Mountain.png"]] || //**Witch in the Snow Mountain**//* **Level**: 64
 * **HP**: 7,700
 * **MP**: 200
 * **Avoid**: 999
 * **Knockback**: 800
 * **EXP**: 250 || A new monster in El-Nath Snowfields for catching botters. ||
 * [[image:http://media.strategywiki.org/images/9/94/MS_Monster_Yeti.png width="100" height="107" link="http://strategywiki.org/wiki/Image:MS_Monster_Yeti.png"]] || //**Yeti**//* **Level**: 65
 * **HP**: 11,000
 * **MP**: 80
 * **Avoid**: 24
 * **Knockback**: 2,000
 * **EXP**: 255(regular) 390(transformed) || The Jr. Yeti's larger form. They either spawn in this form, or occasionally transform when defeated in their junior forms. Regardless, they retain their fire weakness and add an earthquake attack (think King Slime/Mushmom) to their repertoire. The Yeti that spawn as adults can also boost their weapon attack/defense. ||
 * [[image:http://media.strategywiki.org/images/5/5f/MS_Monster_Lich.png width="85" height="125" link="http://strategywiki.org/wiki/Image:MS_Monster_Lich.png"]] || //**Lich**//
 * **Level**: 65
 * **HP**: 11,000
 * **MP**: 500
 * **Avoid**: 999?
 * **Knockback**: 1,000
 * **EXP**: 255 || A monster add to the zombie maps. It is a method of catching botters, as hitting it results in a lie-detector-like screen. It's not present in all versions yet. ||
 * [[image:http://media.strategywiki.org/images/1/17/MS_Monster_Zombie_Mushmom.png width="118" height="99" link="http://strategywiki.org/wiki/Image:MS_Monster_Zombie_Mushmom.png"]] || //**Zombie Mushmom**//
 * **Level**: 65
 * **HP**: 35,000
 * **MP**: 220
 * **Avoid**: 30
 * **Knockback**: 1,500
 * **EXP**: 1,500 || Found in the Ant Tunnel Park, at a site called the Grave of Mushmom. This is pretty much a more powerful version of Mushmom with exactly the same earthquake attack. Like all undead monsters, it is weak to heal and Holy magic. ||
 * [[image:http://media.strategywiki.org/images/b/bc/MS_Monster_Alligator_King.png width="179" height="152" link="http://strategywiki.org/wiki/Image:MS_Monster_Alligator_King.png"]] || '//**Dile**//
 * **Level**: 65
 * **HP**: 31,000
 * **MP**: 200
 * **Avoid**: 30
 * **Knockback**: 1,500
 * **EXP**: 810 || A giant alligator that was accidentally created by Lakelis. It was once a mere Croco, but upon swallowing some Magic Potion of Growth that Lakelis threw into the sewer, it grew to the current size. Roams the swamps near Kerning City, serving as its area boss. It looks as though the bird is tricking the alligator into doing its' bidding. It has no magic attacks, but it can cast some buffs, and when this happens the bird smacks the alligator in the head with the stick, as a warning. ||
 * [[image:http://media.strategywiki.org/images/0/03/MS_Monster_Geno.png width="132" height="128" link="http://strategywiki.org/wiki/Image:MS_Monster_Geno.png"]] || //**Geno**//
 * **Level**: 65
 * **HP**: 36,000
 * **MP**: 300
 * **Avoid**: 29
 * **Knockback**: 5,400
 * **EXP**: 940 || A tough looking Gray alien cyborg. Once, it was a Barnard Gray, but after countless hours of experimentation and technological augmentation it reached this form. The end result was the most resilient Gray ever to exist, with high stamina to boot. Unfortunately, these experiments had the side effect of eliminating the Gray's psychic abilities and vastly decreasing its intelligence as well, making it more brawn than brains. It is a new area boss, added to Omega Sector in a new map called Gray's Prairie. It only has one attack: It will punch the ground with such great force that it will knock the player to the other side of the map. It can be avoided by jumping, so be sure to time your jumps. It spawns with an exceptionally large number of Ultra Grays. ||
 * [[image:http://media.strategywiki.org/images/0/0a/MS_Monster_Death_Pixie.png width="65" height="64" link="http://strategywiki.org/wiki/Image:MS_Monster_Death_Pixie.png"]] || //**Ghost Pixie**//
 * **Level**: 65
 * **HP**: 26,000
 * **MP**: 100
 * **Avoid**: 30
 * **Knockback**: 500
 * **EXP**: 580 || These Pixies appear when the Orbis PQ's Star, Lunar, and Luster Pixies are killed. Its Magic attack is deadly for players with low Magic Defense, dealing around 950-970 each time. Although this monster is 'undead', it surprisingly has a resistance to Holy. Also, unlike other pixies, these are capable of flying around the map, providing a further nuisance while trying to complete the PQ. However, after a certain time, they eventually die themselves so it's best to avoid them. In addition, it also doesn't always give EXP. ||
 * [[image:http://media.strategywiki.org/images/f/fb/MS_Monster_Master_Muscle_Stone.png width="123" height="107" link="http://strategywiki.org/wiki/Image:MS_Monster_Master_Muscle_Stone.png"]] || //**Master Muscle Stone**//
 * **Level**: 65
 * **HP**: 40,000
 * **MP**: 180
 * **Avoid**: 23
 * **Knockback**: 2,500
 * **EXP**: 1,120 || You will need to kill this to get the golden keys to open the door for the Last Longinus Spear. Only found in the Sharenian Guild Quest. In the MapleStory Anime, this monster portrays the character 'Garusu'. ||
 * [[image:http://media.strategywiki.org/images/1/13/MS_Monster_Perfume_Pink.png width="44" height="20" link="http://strategywiki.org/wiki/Image:MS_Monster_Perfume_Pink.png"]] || //**Pink Perfume**//
 * **Level**: 65
 * **HP**: 1,800
 * **MP**: 80
 * **Avoid**: 15
 * **Knockback**: 300
 * **EXP**: 25 || A perfume monster from the Taipei 101 area of Formosa. The weakest of the three. It is not able to move at all and gives off a poof when hit. ||
 * [[image:http://media.strategywiki.org/images/3/39/MS_Monster_Pink_Ghost.png width="107" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Pink_Ghost.png"]] || //**Pink Fragrance**//
 * **Level**: 65
 * **HP**: 6,000
 * **MP**: 350
 * **Avoid**: 25
 * **Knockback**: 300
 * **EXP**: 400 || A perfume monster from the Taipei 101 area of Formosa. Presumably, it comes from the Perfume bottle after it is defeated. Although its an object,it can move. Same goes for it other transformed counterparts. ||
 * [[image:http://media.strategywiki.org/images/5/59/MS_Monster_Homun.png width="53" height="55" link="http://strategywiki.org/wiki/Image:MS_Monster_Homun.png"]] || //**Homun**//* **Level**: 65
 * **HP**: 11,000
 * **MP**: 0
 * **Avoid**: 24
 * **Knockback**: 0
 * **EXP**: 255 || A young Homunculus, a person without a soul created through the powers of Alchemy. It has a very low KB value for its level. Found deep in the Jenumist Laboratories of Magatia. It has the tendency to spawn in swarms like many Magatia monsters. ||
 * [[image:http://media.strategywiki.org/images/9/9f/MS_Monster_Furious_White_Monkey.png width="138" height="137" link="http://strategywiki.org/wiki/Image:MS_Monster_Furious_White_Monkey.png"]] || //**Furious White Monkey**//* **Level**: 65
 * **HP**: 11,000
 * **MP**: 80
 * **Avoid**: 24
 * **Knockback**: 2,000
 * **EXP**: 255 || A huge white monkey that's very angry. This is the result of attacking baby white monkey whom has summoned him to get revenge on you. This guy has an earthquake attack but that's pretty much it. Found in the jungles outside of Siam's new Golden Temple. ||
 * [[image:http://media.strategywiki.org/images/5/50/MS_Monster_Poison_Bug.png width="115" height="78" link="http://strategywiki.org/wiki/Image:MS_Monster_Poison_Bug.png"]] || //**Poisoned Stone Bug**//* **Level**: 65
 * **HP**: 12,500
 * **MP**: 100
 * **Avoid**: 0
 * **Knockback**: 1,200
 * **EXP**: 255 || Appears in the Forest of Poison Fog Party Quest. It can release a poisonous fog, as well as other skills, so it's a little difficult to kill. ||
 * [[image:http://media.strategywiki.org/images/e/ee/MS_Monster_Disinfect_Dwarf.png width="97" height="91" link="http://strategywiki.org/wiki/Image:MS_Monster_Disinfect_Dwarf.png"]] || //**Sprite**//
 * **Level**: 65
 * **HP**: 3,000
 * **MP**: 100
 * **Avoid**: 0
 * **Knockback**: 1,200
 * **EXP**: 255 || Lives in the Forest of Poison Fog. It can only be hurt by Poison Dwarf. It becomes Poison Dwarf after 10 seconds. ||
 * [[image:http://media.strategywiki.org/images/6/6f/MS_Monster_Poison_Dwarf.png width="97" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Poison_Dwarf.png"]] || //**Poisoned Sprite**//* **Level**: 65
 * **HP**: 3,000
 * **MP**: 100
 * **Avoid**: 0
 * **Knockback**: 1,200
 * **EXP**: 255 || It can hurt Sprite and Poison Tree. Sprite turns into this when it dies, so it's dangerous in the Forest of Poison Fog Party Quest. ||
 * [[image:http://media.strategywiki.org/images/d/d9/MS_Monster_Poison_Golem.png width="148" height="124" link="http://strategywiki.org/wiki/Image:MS_Monster_Poison_Golem.png"]] || //**Poison Golem**//
 * **Level**: 65
 * **HP**: 720,000
 * **MP**: 300
 * **Avoid**: 0
 * **Knockback**: 1,500
 * **EXP**: - || The first form of the boss of the brand new Forest of Poison Fog Party Quest, accessible from Elin Forest. When it dies, it respawns as Strong Poison Golem. ||
 * [[image:http://media.strategywiki.org/images/a/a8/MS_Monster_Female_Brigand.png width="60" height="70" link="http://strategywiki.org/wiki/Image:MS_Monster_Female_Brigand.png"]] || //**Female Brigand**//
 * **Level**: 65
 * **HP**: 9,000
 * **MP**: 200
 * **Avoid**: 32
 * **Knockback**: 1,000
 * **EXP**: 333 || She has an attack similar to a Chuunin from Kaede Castle. Only can be Found in JMS Shaolin Temple. Besides,her speed is 80, and She is the fastest monster in the game. Appears in SongShan and often robs strangers. ||
 * [[image:http://media.strategywiki.org/images/0/0e/MS_Monster_Pachu.png width="143" height="79" link="http://strategywiki.org/wiki/Image:MS_Monster_Pachu.png"]] || //**Pachu**//
 * **Level**: 66
 * **HP**: 38,000
 * **MP**: 600
 * **Avoid**: 35
 * **Knockback**: 500
 * **EXP**: 200 || The remains of a defeated Opachu, it is not quite dead yet. It has the ability to explode like the Dark Star and Blood Boom, but the damage is minimal. ||
 * [[image:http://media.strategywiki.org/images/7/7b/MS_Monster_Lazy_Buffy.png width="86" height="93" link="http://strategywiki.org/wiki/Image:MS_Monster_Lazy_Buffy.png"]] || //**Lazy Buffy**//* **Level**: 66
 * **HP**: 9,400
 * **MP**: 80
 * **Avoid**: 26
 * **Knockback**: 1,500
 * **EXP**: 260 || A purple jester. Like its weaker counterpart, it will attack you with unavoidable magic, and has generally un-noteworthy drops. found in the left side path at Ludibrium's Clock Tower. ||
 * [[image:http://media.strategywiki.org/images/7/73/MS_Monster_Public_Affairs_Cat.gif width="65" height="98" link="http://strategywiki.org/wiki/Image:MS_Monster_Public_Affairs_Cat.gif"]] || //**Sage Cat**//* **Level**: 66
 * **HP**: 9,000
 * **MP**: 200
 * **Avoid**: 24
 * **Knockback**: 1,000
 * **EXP**: 255 || A monster from the Peach Farm in the Mu Lung Garden region. It looks dignified. The Sage Cats were formerly peaceful creatures, however when they came across the Legendary Being's Scroll, its' overwhelming power caused them to become evil. They have a poor HP to experience ratio, though much better than that of Yeti. They can also cast Magic Defense Up, halving any magic damage inflicted on them and can also slash with their claws at close range. ||
 * [[image:http://media.strategywiki.org/images/b/b7/MS_Monster_Punco.png width="169" height="177" link="http://strategywiki.org/wiki/Image:MS_Monster_Punco.png"]] || //**Punco**//
 * **Level**: 67
 * **HP**: 40,000
 * **MP**: 700
 * **Avoid**: 37
 * **Knockback**: 100
 * **EXP**: 262 || Another of Zakum's Minions summoned during the fight. ||
 * [[image:http://media.strategywiki.org/images/d/dd/MS_Monster_Black_Knight.png width="63" height="91" link="http://strategywiki.org/wiki/Image:MS_Monster_Black_Knight.png"]] || //**Black Knight**//
 * **Level**: 66
 * **HP**: 22,000
 * **MP**: 200
 * **Avoid**: 25
 * **Knockback**: 2,700
 * **EXP**: 100 || A reaper with a powerful fire attack. Boasts high weapon defense but low magic defense, so Ice magicians are definitely wanted here. Spawns when a mistake is made at one stage of the Guild Quest and as Ergoth's backups. ||
 * [[image:http://media.strategywiki.org/images/5/56/MS_Monster_Mist_Knight.png width="63" height="91" link="http://strategywiki.org/wiki/Image:MS_Monster_Mist_Knight.png"]] || //**Mist Knight**//
 * **Level**: 66
 * **HP**: 22,000
 * **MP**: 200
 * **Avoid**: 25
 * **Knockback**: 2,700
 * **EXP**: 100 || A reaper with a powerful ice attack. Boasts high magic defense but low weapon defense, so it's best to send a Crusader to kill this one quickly. Its magic attack can cause poison at random times too. Spawns when mistakes are Made at one stage of the Guild Quest and as Ergoth's backups. ||
 * [[image:http://media.strategywiki.org/images/8/8b/MS_Monster_Master_Soul_Teddy.png width="122" height="135" link="http://strategywiki.org/wiki/Image:MS_Monster_Master_Soul_Teddy.png"]] || //**Master Soul Teddy**//
 * **Level**: 67
 * **HP**: 11,000
 * **MP**: 100
 * **Avoid**: 27
 * **Knockback**: 1,500
 * **EXP**: 265 || Another teddy bear that has been inhabited bu a much larger soul. Appears with regular Soul Teddies. Like Soul Teddies, it cannot jump or fall over and is a monster that is generally not trained on. Also, like the regular soul teddies, only the teddy, not the soul part, can cause contact damage. Found on the Right hand side path of Ludibrium's Clock Tower. ||
 * [[image:http://media.strategywiki.org/images/c/c4/MS_Monster_Puppet_Golem.png width="117" height="137" link="http://strategywiki.org/wiki/Image:MS_Monster_Puppet_Golem.png"]] || //**Puppet Golem**//
 * **Level**: 67
 * **HP**: 35,000
 * **MP**: 127
 * **Avoid**: 21
 * **Knockback**: 1,500
 * **EXP**: 1,100 || This monster only appears in the sewers of Sharenian Castle. You need to kill them all because they drop the skulls required to open the door leading to the Jump Quest room, where you acquire Sharen III's Pants. ||
 * [[image:http://media.strategywiki.org/images/3/31/MS_Monster_Perfume_Purple.png width="44" height="20" link="http://strategywiki.org/wiki/Image:MS_Monster_Perfume_Purple.png"]] || //**Blue Perfume**//
 * **Level**: 67
 * **HP**: 2,000
 * **MP**: 100
 * **Avoid**: 15
 * **Knockback**: 300
 * **EXP**: 30 || A perfume monster from the Taipei 101 area of Formosa. It cant move, same as pink. ||
 * [[image:http://media.strategywiki.org/images/e/e4/MS_Monster_Purple_Ghost.png width="107" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Purple_Ghost.png"]] || //**Blue Fragrance**//
 * **Level**: 67
 * **HP**: 7,000
 * **MP**: 400
 * **Avoid**: 30
 * **Knockback**: 300
 * **EXP**: 500 || A perfume monster from the Taipei 101 area of Formosa. Presumably, it comes from the Perfume bottle after it is defeated. ||
 * [[image:http://media.strategywiki.org/images/9/9c/MS_Monster_Dark_Yeti.png width="100" height="107" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Yeti.png"]] || //**Dark Yeti**//* **Level**: 68
 * **HP**: 13,000
 * **MP**: 100
 * **Avoid**: 26
 * **Knockback**: 2,000
 * **EXP**: 265(regular) 445(transformed) || The Dark Jr. Yeti's larger form. They either spawn in this form or transform when defeated in their junior forms. Regardless, they retain their holy weakness and add an earthquake attack (think King Slime/Mushmom) to their repertoire. The Dark Yeti that spawn as adults can also boost their weapon attack/defense. Dark yeti are more powerful than regular yeti, but are no longer resistant to ice. ||
 * [[image:http://media.strategywiki.org/images/0/04/MS_Monster_Dark_Drake.gif width="129" height="87" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Drake.gif"]] || //**Dark Drake**//* **Level**: 68
 * **HP**: 13,000
 * **MP**: 140
 * **Avoid**: 27
 * **Knockback**: 2,000
 * **EXP**: 265 || This is the strongest of all the drakes, but only a little stronger than Ice Drakes and spawns with them too. Fires Lightning projectile magic attacks. They make awkward noises when they die. Even though it has wings it can't fly or even jump. Be careful though, for this drake isn't stupid; it **will** step away from you to fire it's projectile! Not available in all versions. ||
 * [[image:http://media.strategywiki.org/images/9/9e/MS_Monster_Jr._Boogie.png width="55" height="34" link="http://strategywiki.org/wiki/Image:MS_Monster_Jr._Boogie.png"]] || //**Flying Boogie**//
 * **Level**: 68
 * **HP**: 32,000
 * **MP**: 200
 * **Avoid**: 40
 * **Knockback**: 500
 * **EXP**: 515 || This is the flying counterpart of the Jr. Boogie. It spawns in the Center of the Goddess Tower in the Orbis PQ. There are always four of them and upon coming into the center of the Goddess tower, they will follow you. ||
 * [[image:http://media.strategywiki.org/images/e/e6/MS_Monster_Gargoyle.png width="76" height="100" link="http://strategywiki.org/wiki/Image:MS_Monster_Gargoyle.png"]] || //**Gargoyle**//
 * **Level**: 68
 * **HP**: 35,000
 * **MP**: 300
 * **Avoid**: 20
 * **Knockback**: 1,600
 * **EXP**: 1,150 || You must kill this to prevent more Jr. Gargoyles from Spawning in one of the Sewer rooms of the Sharenian Guild quest. ||
 * [[image:http://media.strategywiki.org/images/b/b7/MS_Monster_Crew.gif width="113" height="84" link="http://strategywiki.org/wiki/Image:MS_Monster_Crew.gif"]] || //**Kru**//* **Level**: 68
 * **HP**: 12,500
 * **MP**: 100
 * **Avoid**: 26
 * **Knockback**: 1,300
 * **EXP**: 265 || A low ranking member of Lord Pirate's crew. It's a malevolent creature, ruthlessly stealing from the poor ginseng farmers of Herb Town and kidnapping Bellflowers to force into fighting. They will slash their sword at any challengers. Found in the Herb Town Party Quest, and the Pirate ship which is accessed from a Hidden Street in the outskirts of Herb Town. These guys have become popular for classes with AOE skills such as Arrow Rain/Eruption. ||
 * [[image:http://media.strategywiki.org/images/b/bd/MS_Monster_Anchor.png width="127" height="137" link="http://strategywiki.org/wiki/Image:MS_Monster_Anchor.png"]] || //**Mr. Anchor**//
 * **Level**: 68
 * **HP**: 11,500
 * **MP**: 100
 * **Avoid**: 27
 * **Knockback**: 1,500
 * **EXP**: 275 || A sailor monster carrying a gigantic anchor. Even though his great spawn, and his great HP/EXP ratio, it's less hunted then the weaker undeads in the ghostship. His attacks appears somewhat weak for it's level, but are extremely annoying due the long delay in his magic attack. Appears to be an older version of Selkie Jr. ||
 * [[image:http://media.strategywiki.org/images/5/52/MS_Monster_Saiti.png width="60" height="101" link="http://strategywiki.org/wiki/Image:MS_Monster_Saiti.png"]] || //**Site**//
 * **Level**: 68
 * **HP**: 13,000
 * **MP**: 100
 * **Avoid**: 26
 * **Knockback**: 0
 * **EXP**: 265 || A phantom scientist who has seemingly lost his life while doing research, though he hasn't quite given up on his work yet. It's the only undead monster in Magatia. Has a very low KB value for its level. They can usually be found with Homuns and Homunculus in the Jenumist Laboratories of Magatia, but it does have it's own map. On the pure Site map, be sure to disable the surveillance camera before training. ||
 * [[image:http://media.strategywiki.org/images/3/31/MS_Monster_Bamboo_Warrior.png width="123" height="111" link="http://strategywiki.org/wiki/Image:MS_Monster_Bamboo_Warrior.png"]] || //**Bamboo Warrior**//* **Level**: 68
 * **HP**: 12,500
 * **MP**: 300
 * **Avoid**: 999
 * **Knockback**: 1,300
 * **EXP**: 265 || A new monster in Zipangu for catching botters. ||
 * [[image:http://media.strategywiki.org/images/5/5f/MS_Monster_Cuzco.png width="199" height="189" link="http://strategywiki.org/wiki/Image:MS_Monster_Cuzco.png"]] || //**Cuzco**//
 * **Level**: 69
 * **HP**: 60,000
 * **MP**: 1,000
 * **Avoid**: 40
 * **Knockback**: 100
 * **EXP**: 240 || A minion summoned by Zakum. Seems to be a reference to Incan culture. Cuzco means "belly button" in the Inca's native language and is the name of the capital of the Incan empire (which today is a city in Peru). ||
 * [[image:http://media.strategywiki.org/images/5/52/MS_Monster_Perfume_Yellow.png width="44" height="20" link="http://strategywiki.org/wiki/Image:MS_Monster_Perfume_Yellow.png"]] || //**Yellow Perfume**//
 * **Level**: 69
 * **HP**: 2,500
 * **MP**: 150
 * **Avoid**: 20
 * **Knockback**: 300
 * **EXP**: 40 || A perfume monster from the Taipei 101 area of Formosa. ||
 * [[image:http://media.strategywiki.org/images/e/e8/MS_Monster_Yellow_Ghost.png width="107" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Yellow_Ghost.png"]] || //**Yellow Fragrance**//
 * **Level**: 69
 * **HP**: 7,500
 * **MP**: 450
 * **Avoid**: 35
 * **Knockback**: 300
 * **EXP**: 500 || A perfume monster from the Taipei 101 area of Formosa. Presumably, it comes from the Perfume bottle after it is defeated. It is the strongest of the 3. ||
 * [[image:http://media.strategywiki.org/images/9/9d/MS_Monster_Opachu.png width="167" height="189" link="http://strategywiki.org/wiki/Image:MS_Monster_Opachu.png"]] || //**Opachu**//
 * **Level**: 70
 * **HP**: 80,000
 * **MP**: 1,000
 * **Avoid**: 50
 * **Knockback**: 100
 * **EXP**: 250 || This monster is weak against fire, so Fire/Poison Mages should use Explosion on these, if present. They also have the highest avoid of any GlobalMS monster. Turns into Pachu when its HP is depleted. Known to be deadly to Zakum hunters not only because of its attacks, but also because of the fact that they have a tendency to lag people out. ||
 * [[image:http://media.strategywiki.org/images/2/2c/MS_Monster_Klock.png width="94" height="130" link="http://strategywiki.org/wiki/Image:MS_Monster_Klock.png"]] || //**Klock**//
 * **Level**: 70
 * **HP**: 15,000
 * **MP**: 180
 * **Avoid**: 26
 * **Knockback**: 1,000
 * **EXP**: 270 || A monster that resembles a dark grandfather clock. It attacks you with an unavoidable magic attack, and is generally not worth hunting. Also weak to both Holy and Fire. Located two maps down on the right hand side of Ludibrium's Clock Tower. ||
 * [[image:http://media.strategywiki.org/images/4/42/MS_Monster_Tauromacis.png width="162" height="120" link="http://strategywiki.org/wiki/Image:MS_Monster_Tauromacis.png"]] || //**Tauromacis**//* **Level**: 70
 * **HP**: 15,000
 * **MP**: 200
 * **Avoid**: 15
 * **Knockback**: 1,000
 * **EXP**: 270 || One of the most powerful monsters in the Ant Tunnel dungeon. Has a ranged lightning attack that can strike multiple players for a large amount of damage. On top of that, they run fairly fast. They can be frozen, but are often surrounded by too many Cold Eyes to put the weakness to use. Appears in the Ant tunnel's Dungeon: Sanctuary Entrances I-IV. It's also summoned by the job advancement instructors' clones and also found within the Ludibrium Maze Party Quest. ||
 * [[image:http://media.strategywiki.org/images/0/06/MS_Monster_Yellow_King_Goblin.png width="129" height="118" link="http://strategywiki.org/wiki/Image:MS_Monster_Yellow_King_Goblin.png"]] || //**Yellow King Goblin**//
 * **Level**: 70
 * **HP**: 25,000
 * **MP**: 200
 * **Avoid**: 15
 * **Knockback**: 1,000
 * **EXP**: 400 || One of three Goblin Bosses of Korean Folk Town, must be summoned in a hidden map full of blins by using a Roasted Pork obtained from a quest. This one is Fire based. Drops Goblin Hat. ||
 * [[image:http://media.strategywiki.org/images/d/d9/MS_Monster_Blue_King_Goblin.png width="129" height="118" link="http://strategywiki.org/wiki/Image:MS_Monster_Blue_King_Goblin.png"]] || //**Blue King Goblin**//
 * **Level**: 70
 * **HP**: 25,000
 * **MP**: 200
 * **Avoid**: 15
 * **Knockback**: 1,000
 * **EXP**: 400 || One of three Goblin Bosses of Korean Folk Town, Must be summoned using a Rice Wine obtained from a quest and dropped in a certain area in a hidden map full of blins. This one is Ice based. Drops Goblin Bat. ||
 * [[image:http://media.strategywiki.org/images/f/ff/MS_Monster_Green_King_Goblin.png width="129" height="118" link="http://strategywiki.org/wiki/Image:MS_Monster_Green_King_Goblin.png"]] || //**Green King Goblin**//
 * **Level**: 70
 * **HP**: 25,000
 * **MP**: 200
 * **Avoid**: 15
 * **Knockback**: 1,000
 * **EXP**: 400 || One of three Goblin Bosses of Korean Folk Town, Must be summoned using a Buckwheat Paste obtained from a quest and dropped in a certain area in a hidden map full of blins. This one is poison based. Drops Goblin Cape. ||
 * [[image:http://media.strategywiki.org/images/thumb/c/c4/MS_Monster_Grandma_Tree.png/300px-MS_Monster_Grandma_Tree.png width="300" height="298" link="http://strategywiki.org/wiki/Image:MS_Monster_Grandma_Tree.png"]] || //**Grandma Tree**//
 * **Level**: 70
 * **HP**: 500,000
 * **MP**: 1,000
 * **Avoid**: 45
 * **Knockback**: 1
 * **EXP**: 4,000 || This is the boss of the "Lovers PQ", a series of Quests that must be completed in pairs. A Huge tree with massive amounts of defense, it is located in a special map of Korean Folk Town that can only be accessed when in a party with one male and one female.
 * [[image:http://media.strategywiki.org/images/4/4d/MS_Monster_Yeti_%26_Coketump.png width="109" height="152" link="http://strategywiki.org/wiki/Image:MS_Monster_Yeti_%26_Coketump.png"]] || //**Yeti & Coketump**//
 * **Level**: 70
 * **HP**: 20,000
 * **MP**: 150
 * **Avoid**: 18
 * **Knockback**: 2,500
 * **EXP**: 272 || The Coketump took the same Idea as the pepes and mounted the yeti. The most powerful Monster found in KMS's exclusive Coke Town. ||
 * [[image:http://media.strategywiki.org/images/5/58/MS_Monster_Leyswi.png width="61" height="60" link="http://strategywiki.org/wiki/Image:MS_Monster_Leyswi.png"]] || //**Rash**//* **Level**: 70
 * **HP**: 14,500
 * **MP**: 150
 * **Avoid**: 25
 * **Knockback**: 1,450
 * **EXP**: 270 || Located in Leafre. It doesn't do much, but it will shoot at you with a projectile, and occasionally weaken you with a special move that it can only use once. Note rash will not attack until it's angered. It'll show no change in facial expersion(except durring the projectile attack) but instead, jump with rather forcefully when it can. ||
 * [[image:http://media.strategywiki.org/images/d/dc/MS_Monster_Tamable_Pig.png width="68" height="50" link="http://strategywiki.org/wiki/Image:MS_Monster_Tamable_Pig.png"]] || //**Tamable Pig**//
 * **Level**: 70
 * **HP**: 200
 * **MP**: 50
 * **Avoid**: 999
 * **Knockback**: 5,000
 * **EXP**: - || A wild hog. Kenta's pig must be protected from hordes of Grays to collect its pheromones, though this version has significantly more HP. After capturing it in the wild at Korean Folk Town, the player can ride this Pig. ||
 * [[image:http://media.strategywiki.org/images/3/3d/MS_Monster_Captain.gif width="122" height="99" link="http://strategywiki.org/wiki/Image:MS_Monster_Captain.gif"]] || //**Captain**//* **Level**: 70
 * **HP**: 15,000
 * **MP**: 100
 * **Avoid**: 26
 * **Knockback**: 1,500
 * **EXP**: 282 || A captain of Lord Pirate's crew. Wields a saber which it can use attack skills with. It is a cruel being that has no problems with stealing the herbs grown outside Herb Town and forcing the Bellflowers to fight on its behalf. Found in the Herb Town Party Quest, and the Pirate ship, which is accessed from a Hidden Street in the outskirts of Herb Town. Like Krus, they have become popular for AOE skill classes. ||
 * [[image:http://media.strategywiki.org/images/a/a5/MS_Monster_Davy_Zone.gif width="219" height="145" link="http://strategywiki.org/wiki/Image:MS_Monster_Davy_Zone.gif"]] || //**Peeking Lord Pirate**//
 * **Level**: 70
 * **HP**: 300,000
 * **MP**: 300
 * **Avoid**: 28
 * **Knockback**: 5,000
 * **EXP**: 4,000 || The Lord of the pirates that are attacking Herb Town. This is one of the possible bosses that waits at the end of Herb Town PQ. This one is weakest. It is unknown what triggers this form as of now, though it is likely the form which appears at random part-way through the PQ. ||
 * [[image:http://media.strategywiki.org/images/a/a5/MS_Monster_Davy_Zone.gif width="219" height="145" link="http://strategywiki.org/wiki/Image:MS_Monster_Davy_Zone.gif"]] || //**Lord Pirate**//
 * **Level**: 70
 * **HP**: 420,000
 * **MP**: 300
 * **Avoid**: 28
 * **Knockback**: 5,000
 * **EXP**: 7,200 || The Lord of the pirates that are attacking Herb Town. He was injured while sailing through the Tornado Sea, also called "the Sea of Storms." Because of these injuries, he decided to hide out in Herb Town's bay, while sending his henchmen out to terrorize the people of the town at the same time. This one usually appears on a normal run through the PQ, when completing no side stages. This form drops an Item called "Lord Pirate's Key." if you complete both Bellflower optional stages found hidden in Stages 3 and 4(After the stage where the leader collects 20 of each pass). "Lord Pirate's Key" is used to open the chest in the Bellflower optional stage in stage 4 in order to tick Lord Pirate off to trigger "Angry Lord Pirate". ||
 * [[image:http://media.strategywiki.org/images/e/ef/MS_Monster_Stereo.png width="140" height="65" link="http://strategywiki.org/wiki/Image:MS_Monster_Stereo.png"]] || //**Radio Speaker**//
 * **Level**: 70
 * **HP**: 7,700
 * **MP**: 450
 * **Avoid**: 35
 * **Knockback**: 300
 * **EXP**: 600 || A electronic monster from the Taipei 101 area of Formosa. Has an attack where it blasts music at players and falls over when defeated. It is extremely slow. ||
 * [[image:http://media.strategywiki.org/images/a/a8/MS_Monster_White_Samiho.png width="182" height="139" link="http://strategywiki.org/wiki/Image:MS_Monster_White_Samiho.png"]] || //**Gumiho**//
 * **Level**: 70
 * **HP**: 89,000
 * **MP**: 200
 * **Avoid**: 25
 * **Knockback**: 1,500
 * **EXP**: 1,300 || A nine-tailed fox that resides in a new map of Korean Folk Town called Moon Hill. Gumiho are fully grown Samihos and according to the fox hunt quest, it's responsible for casting a curse upon Korean Folk Town. It is aggressive and launches magical attacks upon sighting a player. Gumiho can also heal itself and the surrounding Samiho for small amounts of HP, and when defeated explodes in a flurry of three-tailed foxtails. ||
 * [[image:http://media.strategywiki.org/images/e/ef/MS_Monster_Juliet.png width="75" height="33" link="http://strategywiki.org/wiki/Image:MS_Monster_Juliet.png"]] || //**Juliet**//
 * **Level**: 70
 * **HP**: 30,000
 * **MP**: 50
 * **Avoid**: 0
 * **Knockback**: 0
 * **EXP**: 0 || Juliet, who fell in battle during the Magatia Party Quest. Your party must protect her from the attacking Roids. What will Romeo do now? ||
 * [[image:http://media.strategywiki.org/images/7/74/MS_Monster_Romeo.png width="72" height="38" link="http://strategywiki.org/wiki/Image:MS_Monster_Romeo.png"]] || //**Romeo**//
 * **Level**: 70
 * **HP**: 30,000
 * **MP**: 50
 * **Avoid**: 0
 * **Knockback**: 0
 * **EXP**: 0 || Romeo, who fell in battle at the end of the Magatia Party Quest.Your party must protect him from the attacking Roids. What will Juliet do now? ||
 * [[image:http://media.strategywiki.org/images/e/e9/MS_Monster_Censer_Monster.png width="70" height="100" link="http://strategywiki.org/wiki/Image:MS_Monster_Censer_Monster.png"]] || //**Censer Monster**//
 * **Level**: 70
 * **HP**: 10,000
 * **MP**: 230
 * **Avoid**: 40
 * **Knockback**: 1450
 * **EXP**: 450 || Only can be Found in JMS Shaolin Temple. ||