Crossbowman

code The skill build for archers is quite different starting out. For archers, dex means more power. So, you want more dex. But, silly Wizet decided that we couldn't hoard dex so they made our bows have str requirements, so we couldn't wander around as pure dex archers. A good roll for an archer would be this:

Str: 9 Dex: 7 Luk: 5 Int: 4

You want to try to get the most into str and dex so you can kill snails on Maple Island faster, and meet your str and dex requirement. So, get your dex to 25, and then mass str. At level 10, when you make the advance, buy your armor and be proud to wear it. Because, you're an archer. Unless you don't want to like me. I usually skip everything until level 25 because they all suck. Go to the store and buy yourself that shiny new metal axe, and hack and slash snails to death. Or do what Lire does, and go to Mushroom Garden and kill mass mushrooms. Also at level 10, stop putting points into strength, and mass dex. Dex = good. So right now, it's important to know the archer build, so you don't flame me to death for messing up your archer. If you do, I won't respond, because I'm busy trying to sell my blasted 74 attack Olympus, which no one wants to buy.

Archer Stat Build Str: Level + 5 Dex: Everything else

So at level 20, you should have 25 str, and infinity dex. At level 30, 35 str, and infinity + billion dex. You get the idea. Just make sure you follow it, because if you don't you can't equip armor/bows/shoes/gloves, or other stuffs at the required level. And that'll make you sad. And me.

[-[//Skill Point Builds]-]

The skill point builds are probably the most controversial in the whole game, and the most easy to mess up. Keep in mind if you do mess up, it's not the end of the world, so don't worry about it too much. If you think it's too drastic, post it on the board, and it'll usually be cleared up. Either way, remember it's a game. If you mess something up at level 20, it's easier to fix than if you mess something up at level 60. Also make a decision before you advance to be a hunter whether or not you're going Final Attack (FA from here on out) or not, as the builds are different. You can't just decide one day to go FA, and one day decide not to, as it messes up you're whole job advance. There's also a nasty rumor that FA can be controlled by jump shooting, but sadly this isn't true, and there is no way to control FA, so don't think you can train by jump shooting without FA.

[-[-[//Archer Build (arbl)]-]-]

This is the first job build which you start by advancing at Henesys at level 10 with 25 or more dex.

--Skill Build Level 10: +1 into Blessing of the Amazon (1 SP given at advance) Level 11: +2 into Blessing of the Amazon +1 into Eye of the Amazon Level 12: +3 into Eye of the Amazon Level 13: +3 into Eye of the Amazon Level 14: +1 into Eye of the Amazon (Maxed Eye of the Amazon) +2 into Critical Shot Level 15: +3 into Critical Shot Level 16: +3 into Critical Shot Level 17: +3 into Critical Shot Level 18: +3 into Critical Shot Level 19: +3 into Critical Shot Level 20: +3 into Critical Shot (Maxed Critical Shot) Level 21: +1 into Arrow Blow +2 into Double Shot Level 22: +3 into Double Shot Level 23: +3 into Double Shot Level 24: +3 into Double Shot Level 25: +3 into Double Shot Level 26: +3 into Double Shot Level 27: +3 into Double Shot (Maxed Double Shot) Level 28: +3 into Blessing of the Amazon (*) Level 29: +3 into Blessing of the Amazon (*) Level 30: +3 into Blessing of the Amazon (*)

accuracy. For an archer this may seem stupid, but at these low levels it helps a bit. However, you can put these last 9 points into Arrow Blow or even Focus if you decide Blessing of the Amazon just isn't awesome enough.
 * For the last 9 points I choose Blessing of the Amazon because it added

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