lvl+81-90

Boss Boss Boss Undead Boss > 230000 2nd form > 1000 2nd form > 40 > 5,000 (Unofficial Name) Boss (Unofficial Name) Boss Boss JMS only Undead Undead Boss Boss Unofficial Name JMS only
 * ~ Picture ||~ Monster Info ||~ Notes ||
 * [[image:http://media.strategywiki.org/images/7/78/MS_Monster_Franken_Lloyd.png width="237" height="185" link="http://strategywiki.org/wiki/Image:MS_Monster_Franken_Lloyd.png"]] || //**Frankenroid**//
 * **Level**: 81
 * **HP**: 660,000
 * **MP**: 2,500
 * **Avoid**: 28
 * **Knockback**: 6,000
 * **EXP**: 12,000 || The results of a terrible attempt at reviving a dead person with the powers of Alchemy. It was created through a combination of Jenumist and Alchadeno techniques by an anonymous alchemist. Frankenroid still sports the brain of a human and a metallic body full of armaments. The Metallic body's light will remain blue when it's not attacking. It Shifts to red durring an attack. Also, the metallic body preforms most of the attacks. If Frakenroid glows green, he will do an earthquake. Sometimes, the mouth fire a boxing glove. What's annoying is that the fight against Frankenroid takes place with about 20 renforced Iron Mutates and Mithril Mutates whom know Super weapon and magic defence. It serves as the primary form of the boss for Magatia PQ. ||
 * [[image:http://media.strategywiki.org/images/0/0b/MS_Monster_Dark_Yeti_and_Pepe.png width="110" height="157" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Yeti_and_Pepe.png"]] || //**Dark Yeti and Pepe**//* **Level**: 82
 * **HP**: 29,000
 * **MP**: 150
 * **Avoid**: 30
 * **Knockback**: 3,000
 * **EXP**: (Dark Yeti - 715), (Dark Pepe - 700) || A Dark Yeti carrying a Dark Pepe around in a cart. Once their combined HP runs out, they separate and become killable. They drop arguably rarer items than the Yeti & Pepe, but they lose their fire weakness. However, if anything, they are easier to kill because they can be affected by freezing. Hence, killing one of these is a lot easier with an Ice Mage/Sniper/White Knight around. Still, they share the same attack pattern as their non-dark brethren. Located beyond the 50+ area in El Nath. ||
 * [[image:http://media.strategywiki.org/images/0/0d/MS_Monster_Ghost_Pirate.png width="173" height="176" link="http://strategywiki.org/wiki/Image:MS_Monster_Ghost_Pirate.png"]] || //**Ghost Pirate**//* **Level**: 83
 * **HP**: 30,000
 * **MP**: 160
 * **Avoid**: 27
 * **Knockback**: 3,200
 * **EXP**: 1,100 || A blue pirate ship. Being a ghost, it is surprisingly not affected by heal. Weak to fire and strong against ice. These monsters reside with Buffoons which are weak against ice and strong against fire. However, these Buffoons only spawn on 3 platforms near the top of the map and don't hinder training much. Attacks by shooting his cannon, which is unavoidable. Ghost Pirates will only shoot you if you are in an elevated position or at some distance away. This monster is usually the first monster of the Ludibrium Dungeon that Crusaders and White Knights train on. ||
 * [[image:http://media.strategywiki.org/images/5/58/MS_Monster_Blood_Harpy.png width="66" height="92" link="http://strategywiki.org/wiki/Image:MS_Monster_Blood_Harpy.png"]] || //**Blood Harp**//* **Level**: 83
 * **HP**: 30,000
 * **MP**: 160
 * **Avoid**: 27
 * **Knockback**: 3,000
 * **EXP**: 1,100 || Its magic attack can cause weakness at times. Resembles the beta versions of a 4th job Bow Master's summon hawk. Found in Leafre. ||
 * [[image:http://media.strategywiki.org/images/a/af/MS_Monster_Sapphire_Giant.png width="96" height="101" link="http://strategywiki.org/wiki/Image:MS_Monster_Sapphire_Giant.png"]] || //**Sapphire Giant**//* **Level**: 83
 * **HP**: 30,000
 * **MP**: 150
 * **Avoid**: 27
 * **Knockback**: 3,200
 * **EXP**: 1,100 || A statue that has come to life. It's appearance is based on that of a demon from Thailand's epic story the Ramakien. This monster is located inside the Golden Temple of Siam. ||
 * [[image:http://media.strategywiki.org/images/c/c0/MS_Monster_El_Lucida.png width="161" height="124" link="http://strategywiki.org/wiki/Image:MS_Monster_El_Lucida.png"]] || //**Elliza**//
 * **Level**: 83
 * **HP**: 87,000
 * **MP**: 320
 * **Avoid**: 30
 * **Knockback**: 3,000
 * **EXP**: 2,800 || The Queen of all Lucidas. She spawns Jr. Lucidas to protect her. Found in Orbis: Stairway to the Sky II. This monster also appears as an NPC for a quest where you have to use a huge Lyre to produce the song "Twinkle Twinkle Little Star". ||
 * [[image:http://media.strategywiki.org/images/1/12/MS_Monster_Angry_Franken_Lloyd.png width="237" height="185" link="http://strategywiki.org/wiki/Image:MS_Monster_Angry_Franken_Lloyd.png"]] || //**Angry Frankenroid**//
 * **Level**: 84
 * **HP**: 850,000
 * **MP**: 2,500
 * **Avoid**: 33
 * **Knockback**: 6,000
 * **EXP**: 25,000 || The results of a terrible attempt at reviving a dead person with the powers of Alchemy. It serves as the secondary form of the boss for Magatia PQ, similar to Lord Pirate and his alternate forms. ||
 * [[image:http://media.strategywiki.org/images/b/b9/MS_Monster_Death_Teddy.png width="129" height="148" link="http://strategywiki.org/wiki/Image:MS_Monster_Death_Teddy.png"]] || //**Death Teddy**//
 * **Level**: 85
 * **HP**: 32,000
 * **MP**: 180
 * **Avoid**: 27
 * **Knockback**: 3,500
 * **EXP**: 1,300 || As you further progress into the Forgotten Path of Time, the souls that have possessed the raggedy teddy bears get fiercer and uglier than the first soul teddy. Shoots projectile magic that can be avoided. Located on the third map down on the right side of Ludibrium Clock tower. ||
 * [[image:http://media.strategywiki.org/images/4/43/MS_Monster_Goby.png width="67" height="49" link="http://strategywiki.org/wiki/Image:MS_Monster_Goby.png"]] || //**Goby**//* **Level**: 85
 * **HP**: 17,000
 * **MP**: 150
 * **Avoid**: 29
 * **Knockback**: 500
 * **EXP**: 1,400 || 1400exp for only 17000 HP is one of the best HP to EXP ratios in the game, but they only emerge after their house is destroyed. Always a populated training spot. ||
 * [[image:http://media.strategywiki.org/images/7/78/MS_Monster_Meebee.png width="85" height="64" link="http://strategywiki.org/wiki/Image:MS_Monster_Meebee.png"]] || //**Birk**//* **Level**: 85
 * **HP**: 32,000
 * **MP**: 150
 * **Avoid**: 27
 * **Knockback**: 3,200
 * **EXP**: 1420 || A Sheep like creature that resides in some areas of Leafre. They are strong to holy so Priests will have much trouble against these monsters. However, they are weak to Ice, making them a great monster for Ice mages to train on. It's said that when a Birk cries out, a baby dragon will be hatching soon. ||
 * [[image:http://media.strategywiki.org/images/4/48/MS_Monster_Oden_King.png width="270" height="254" link="http://strategywiki.org/wiki/Image:MS_Monster_Oden_King.png"]] || //**Snack Bar**//
 * **Level**: 85
 * **HP**: 5000 1st Form
 * **MP**: 10 1st Form
 * **Avoid**: 10
 * **Knockback**: 1
 * **EXP**: 4,230 || A boss monster in Formosa's Night Market. It is only accessible by characters over level 80. There is a 15 minute time limit. After the first form is defeated, it splits into two, and both forms are extremely powerful. It can open its mouth and fire enormous lasers similar to those used by Pianus. It can also pound the ground causing earthquakes like those caused by Yeti and the Mushmoms. Another attack drops frying pans from the sky causing damage. ||
 * [[image:http://media.strategywiki.org/images/4/42/MS_Monster_Hawkman.png width="58" height="69" link="http://strategywiki.org/wiki/Image:MS_Monster_Hawkman.png"]] || //**Hawkman**//
 * **Level**: 85
 * **HP**: 115,000
 * **MP**: 1,200
 * **Avoid**: 36
 * **Knockback**: 2,500
 * **EXP**: 3,800 || Another strange unexplained boss from the PVP arena. Has a poison gas attack. It's pretty speedy so watch out if you should ever come across it. ||
 * [[image:http://media.strategywiki.org/images/6/69/MS_Monster_Chimera.png width="104" height="125" link="http://strategywiki.org/wiki/Image:MS_Monster_Chimera.png"]] || //**Chimera**//
 * **Level**: 85
 * **HP**: 96,000
 * **MP**: 350
 * **Avoid**: 27
 * **Knockback**: 3,000
 * **EXP**: 3,000 || The first boss added to Magatia. It knows Super weapon defence and two other buffs. If it starts opening its' mouth, watch out; a missile is about to launch from it's cannon! Once defeated, the jaw falls off, the left eye pops out and the leaf on its head disappears. It leaves behind flasks and plugs. ||
 * [[image:http://media.strategywiki.org/images/d/d0/MS_Monster_Super_Poison_Golem.png width="226" height="153" link="http://strategywiki.org/wiki/Image:MS_Monster_Super_Poison_Golem.png"]] || //**Poison Golem Level 3**//
 * **Level**: 85
 * **HP**: 1,350,000
 * **MP**: 500
 * **Avoid**: 0
 * **Knockback**: 10,000
 * **EXP**: 44,950 || The final form of the boss of the brand new Forest of Poison Fog Party Quest, accessible from Elin Forest. This form can cast poison, weakness, darkness and "invert controls" moves. It also boosts its' attack, and heals itself, so it makes for a formidable opponent. ||
 * [[image:http://media.strategywiki.org/images/b/b9/MS_Monster_Berserkie.png width="136" height="99" link="http://strategywiki.org/wiki/Image:MS_Monster_Berserkie.png"]] || //**Berserkie**//* **Level**: 85
 * **HP**: 32,000
 * **MP**: 100
 * **Avoid**: 30
 * **Knockback**: ?
 * **EXP**: 1,450 || A black slime creature from Ulu City in Singapore. It seems to be strong, ripping trees out of the ground roots and all. The HP/EXP ratio is pretty good. ||
 * [[image:http://media.strategywiki.org/images/a/a6/MS_Monster_Silver_Spear_Monk.gif width="120" height="130" link="http://strategywiki.org/wiki/Image:MS_Monster_Silver_Spear_Monk.gif"]] || //**Silver Monk**//
 * **Level**: 85
 * **HP**: 30,000
 * **MP**: 450
 * **Avoid**: 40
 * **Knockback**: 4,000
 * **EXP**: 1,600 || A monster which appears in the CangJing Tower of JMS's Shaolin Temple, strong and high avoid. ||
 * [[image:http://media.strategywiki.org/images/f/f5/MS_Monster_Dual_Ghost_Pirate.png width="173" height="176" link="http://strategywiki.org/wiki/Image:MS_Monster_Dual_Ghost_Pirate.png"]] || //**Dual Ghost Pirate**//* **Level**: 87
 * **HP**: 35,000
 * **MP**: 200
 * **Avoid**: 28
 * **Knockback**: 3,700
 * **EXP**: 1,500 || This green Ghost Pirate-counterpart appears at Unbalanced Time. They share the same attack pattern as Ghost Pirates and spawn a map to themselves. Usually the next step up from Ghost Pirates for White Knights and Crusaders. Map layout encourages partying, although solo training would be quite feasible as well. Entrance to Unbalanced Time is located on the top-most platform in Warped Path of Time <3> in the Ludibrium Dungeon. ||
 * [[image:http://media.strategywiki.org/images/5/57/MS_Monster_Beemee.png width="90" height="64" link="http://strategywiki.org/wiki/Image:MS_Monster_Beemee.png"]] || //**Dual Birk**//* **Level**: 88
 * **HP**: 37,000
 * **MP**: 200
 * **Avoid**: 28
 * **Knockback**: 3,700
 * **EXP**: 1,620 || Seems to possess a magic attack similar to the Ranger's Arrow Rain, but rains spears instead at a huge range. Just be thankful they do the Spear Rain skill only after being aggravated a lot. Dual Birks also retain the ranged magic attack that ordinary Birks have. They are also strong against holy with additional resistance to poison. Also, their defense buff is so powerful, expect your damage to be decreased by about 1000, unless you have a priest with Maxed Dispel to get rid of their buff. It is also confirmed that they drop the level 100 spear. Located in some maps near Leafre. ||
 * [[image:http://media.strategywiki.org/images/4/42/MS_Monster_Red_Centaur.png width="133" height="116" link="http://strategywiki.org/wiki/Image:MS_Monster_Red_Centaur.png"]] || //**Red Kentaurus**//* **Level**: 88
 * **HP**: 37,000
 * **MP**: 200
 * **Avoid**: 28
 * **Knockback**: 3,000
 * **EXP**: 1,600 || One of the three Centaurs you will find in Leafre. They all have the same skills, such as throwing their spear at you for 1100-1200 damage or stomping the ground to deal about 1400 damage. In addition, if provoked, their speed is increased a bit. However, they all have different weaknesses. This one is weak to Ice and uses A serpent's tongue. Found in Leafre. ||
 * [[image:http://media.strategywiki.org/images/b/b5/MS_Monster_Blue_Centaur.png width="126" height="118" link="http://strategywiki.org/wiki/Image:MS_Monster_Blue_Centaur.png"]] || //**Blue Kentaurus**//* **Level**: 88
 * **HP**: 37,000
 * **MP**: 200
 * **Avoid**: 28
 * **Knockback**: 3,000
 * **EXP**: 1,600 || Same as above, but weak to fire. Not to mention it's a cheater as it uses the level 90 spear fairfrozen at level 88 (But at least it's one of their drops!) Found in Leafre. ||
 * [[image:http://media.strategywiki.org/images/3/33/MS_Monster_Dark_Centaur.png width="126" height="118" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Centaur.png"]] || //**Black Kentaurus**//
 * **Level**: 88
 * **HP**: 37,000
 * **MP**: 200
 * **Avoid**: 28
 * **Knockback**: 3,000
 * **EXP**: 1,600 || Same as the other two but is weak to Holy and affected by heal. Found outside of Leafre. Not to mention it's even more of a cheater than it's blue counterpart because the dark fairfrozen doesn't exist! ||
 * [[image:http://media.strategywiki.org/images/7/70/MS_Monster_Master_Death_Teddy.png width="135" height="152" link="http://strategywiki.org/wiki/Image:MS_Monster_Master_Death_Teddy.png"]] || //**Master Death Teddy**//
 * **Level**: 89
 * **HP**: 40,000
 * **MP**: 190
 * **Avoid**: 28
 * **Knockback**: 4,000
 * **EXP**: 1,720 || The yellow counterpart of Death Teddy, it surprisingly sports a soul that is not much uglier than that of Death Teddy. Attacks with a fast moving orb of light, and is overall more powerful than Death Teddy. Having holy as its only weakness while being immune to freeze and resistant to lightning, Master Death Teddies are what most Dragon Knights partying a priest would train before stepping up to Grim Phantom Watches or Gobies. ||
 * [[image:http://media.strategywiki.org/images/7/7a/MS_Monster_Bain.png width="104" height="79" link="http://strategywiki.org/wiki/Image:MS_Monster_Bain.png"]] || //**Bain**//* **Level**: 90
 * **HP**: 45,000
 * **MP**: 190
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 1,800 || A fiery version of Cerebus. Its attacks are much more straight-forward than that of a Cerebus: it fires a ball of lava at you, pixie style. The projectile moves very fast, however, making it difficult to dodge. Weak to ice, so it's one of the favorite monsters for ice/lightning mages to hunt. found in some areas of Showa Town and the Dead Mine Dungeon's final maps before Zakum's altar. In JMS, people form what are called FBPT(Fire Bulldog party) in which they party at these bains in the Showa Hideout. ||
 * [[image:http://media.strategywiki.org/images/9/97/MS_Monster_Exploding_Goby_House.png width="139" height="121" link="http://strategywiki.org/wiki/Image:MS_Monster_Exploding_Goby_House.png"]] || //**Bombing Fish House**//* **Level**: 90
 * **HP**: 40,500
 * **MP**: 190
 * **Avoid**: 35
 * **Knockback**: 4,000
 * **EXP**: 0 || An immobile rock house. Don't think it's part of the background, as it has a surprisingly high touch damage for an inanimate object. When threatened, the Gobies inside can attack with a long-ranged, medium-damage, multi-target spell. The Gobies can also cast a protective Super Defense Up barrier on the house, rendering either Physical attacks or Magical attacks useless (but never both at the same time). When the house takes enough damage, it explodes and summons six angry Gobies. Found only in the Aqua Dungeon. ||
 * [[image:http://media.strategywiki.org/images/f/f7/MS_Monster_Blue_Mushmom.png width="119" height="110" link="http://strategywiki.org/wiki/Image:MS_Monster_Blue_Mushmom.png"]] || //**Blue Mushmom**//
 * **Level**: 90
 * **HP**: 200,000
 * **MP**: 190
 * **Avoid**: 64
 * **Knockback**: 1,000
 * **EXP**: 10,000 || A monster resembling the Mushmom. As Iron Hogs spawn with Mushmom, Lucidas spawn with Blue Mushmom. Only spawns in a Zipangu map called "Hall of Mushroom" near Mushroom Shrine. It has the highest avoid out of all the other Mushmoms. Drops Hwabi in MapleSEA. Unlike other Big Mush bosses, which take about 1 hour to spawn, Blue Mushmom takes 48 hours(2 DAYS) to spawn and 23 hours in gMS. ||
 * [[image:http://media.strategywiki.org/images/f/fc/MS_Monster_Blue_Dragon_Turtle.png width="123" height="112" link="http://strategywiki.org/wiki/Image:MS_Monster_Blue_Dragon_Turtle.png"]] || //**Blue Dragon Turtle**//* **Level**: 90
 * **HP**: 40,000
 * **MP**: 150
 * **Avoid**: 37
 * **Knockback**: 5,000
 * **EXP**: 1,780 || A powerful looking monster, found in Leafre's Dragon Forest. It has an earthquake attack and fights similar to a buffed-up Yeti, which means you can dodge its attacks by jumping. It isn't quite as strong as it looks, so don't be intimidated. ||
 * [[image:http://media.strategywiki.org/images/0/0c/MS_Monster_Ruby_Giant.png width="121" height="141" link="http://strategywiki.org/wiki/Image:MS_Monster_Ruby_Giant.png"]] || //**Ruby Giant**//* **Level**: 90
 * **HP**: 40,000
 * **MP**: 150
 * **Avoid**: 35
 * **Knockback**: 4,000
 * **EXP**: 1,800 || Another statue that has come to life. It's appearance is based on that of a Demon from Thailand's national epic, the Ramakien. This monster can be found in Siam's Golden Temple. ||
 * [[image:http://media.strategywiki.org/images/0/04/MS_Monster_Hector_%26_Yeti.png width="209" height="175" link="http://strategywiki.org/wiki/Image:MS_Monster_Hector_%26_Yeti.png"]] || //**Snowman**//
 * **Level**: 90
 * **HP**: 120,000
 * **MP**: 300
 * **Avoid**: 38
 * **Knockback**: 3,000
 * **EXP**: 5,200 || A Yeti which seems to have taken a liking to having a Hector on his head instead of a Pepe. Unlike other Yetis, this one is agressive and will attack when it sees you. Beware, it has an icy mist attack that deals 500 damage every few seconds, which can be deadly to lower levels or melee characters. Another problem is that Snowman has the ability to stun you so you may end up getting stunned within the mist. It also has a projectile, long-ranged snowball attack which is shot from the yeti's mouth. Unlike yeti and pepe, the Hector has it's own attack which is throwing a snowball at you(not a projectile though). When in danger, Jr.yetis are called to help.Found in El Nath : Valley of Snowman, which is a new Hidden Street added for the boss itself. ||
 * [[image:http://media.strategywiki.org/images/f/fc/MS_Monster_White_Tiger.png width="90" height="75" link="http://strategywiki.org/wiki/Image:MS_Monster_White_Tiger.png"]] || //**White Tiger**//
 * **Level**: 90
 * **HP**: 63,000
 * **MP**: 190
 * **Avoid**: 37
 * **Knockback**: 1,000
 * **EXP**: 1,800 || A white tiger with a sword.it drops Raging Fire Sword.Found in Shaolin Temple,it also appears with Black Bear. ||
 * [[image:http://media.strategywiki.org/images/8/82/MS_Monster_Veetron.png width="84" height="85" link="http://strategywiki.org/wiki/Image:MS_Monster_Veetron.png"]] || //**Veetron**//* **Level**: 90
 * **HP**: 42,000
 * **MP**: 150
 * **Avoid**: 35
 * **Knockback**: ?
 * **EXP**: 1,900 || A large beetle flying around with a black slime cling on for dear life. Due to this extra weight, it can only hover above the ground instead of flying freely. Located in Singapore's new expansion, Ulu City. ||
 * [[image:http://media.strategywiki.org/images/e/ee/MS_Monster_Golden_Monk.gif width="70" height="75" link="http://strategywiki.org/wiki/Image:MS_Monster_Golden_Monk.gif"]] || //**Little Golden Monk**//
 * **Level**: 90
 * **HP**: 40,000
 * **MP**: 550
 * **Avoid**: 35
 * **Knockback**: 3,500
 * **EXP**: 1,900 || Appears in the ShaoLin Temple's JMS's CangJing Tower. ||