lvl+101-110

Boss Boss Boss Unofficial Name Attacks without warning. Attacks without warning. JMS only Unofficial Name Undead attacks without warning attacks without warning Boss Summons Blood Boom Boss Summons Blood Boom (Unofficial Name) Boss (Pre-Transformed version)**//* **Level**: 110 Undead
 * ~ Picture ||~ Monster Info ||~ Notes ||
 * [[image:http://media.strategywiki.org/images/3/3f/MS_Monster_Blue_Dragon.png width="161" height="156" link="http://strategywiki.org/wiki/Image:MS_Monster_Blue_Dragon.png"]] || //**Blue Wyvern**//* **Level**: 101
 * **HP**: 57,000
 * **MP**: 250
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 3,050 || This Wyvern also resides in the Leafre Ice field. Judging by its color, it is obviously Susceptible to Fire attacks. ||
 * [[image:http://media.strategywiki.org/images/d/da/MS_Monster_Headless_Horseman.png width="132" height="173" link="http://strategywiki.org/wiki/Image:MS_Monster_Headless_Horseman.png"]] || //**Headless Horseman**//
 * **Level**: 101
 * **HP**: 3,500,000
 * **MP**: 5,000
 * **Avoid**: 42
 * **Knockback**: 1,500
 * **EXP**: 300,000 || This is the first boss found on the continent of Masteria. It is located in the Phantom Forest, near the Prendergast Mansion. It has a slashing fire attack, can throw its' flaming head at players, and other techniques. It spawns every 6 hours. The Headless Horseman's Jack O'Lantern "head" is now an important item dropped by it, which is used to upgrade the Ancient Armor into Bosshunter Gear. ||
 * [[image:http://media.strategywiki.org/images/5/5e/MS_Monster_Cold_Shark.png width="139" height="103" link="http://strategywiki.org/wiki/Image:MS_Monster_Cold_Shark.png"]] || //**Cold Shark**//* **Level**: 102
 * **HP**: 58,500
 * **MP**: 240
 * **Avoid**: 38
 * **Knockback**: 5,500
 * **EXP**: 3,100 || A powerful shark that is stronger than the regular shark. It uses a Magic attack that casts slow on you and does damage. Found on the last map of Aqua Dungeon with its weaker brethren. ||
 * [[image:http://media.strategywiki.org/images/a/ac/MS_Monster_Dark_Dragon.png width="161" height="156" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Dragon.png"]] || //**Dark Wyvern**//* **Level**: 103
 * **HP**: 60,000
 * **MP**: 250
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 3,150 || This Wyvern also resides in the Leafre Ice field. Although the color of the Wyvern is black, it has no weakness. ||
 * [[image:http://media.strategywiki.org/images/e/eb/MS_Monster_Giant_Red_Dragon.png width="205" height="246" link="http://strategywiki.org/wiki/Image:MS_Monster_Giant_Red_Dragon.png"]] || //**Manon**//
 * **Level**: 105
 * **HP**: 3,700,000
 * **MP**: 1500
 * **Avoid**: 39
 * **Knockback**: 5,000
 * **EXP**: 13,500 || One of the first Leafre bosses. Strong to Fire, and Weak to Ice. Optionally necessary to defeat both of these bosses for an item to complete 4th job advancement. Necessary to be defeated to get an item to enter the Cave of Life. ||
 * [[image:http://media.strategywiki.org/images/3/34/MS_Monster_Griffey.png width="180" height="208" link="http://strategywiki.org/wiki/Image:MS_Monster_Griffey.png"]] || //**Griffey**//
 * **Level**: 105
 * **HP**: 3,700,000
 * **MP**: 1500
 * **Avoid**: 39
 * **Knockback**: 5,000
 * **EXP**: 13,500 || One of the first Leafre Bosses. Strong to Lightning and weak to Poison. Optionally necessary to defeat both of these bosses for an item to complete 4th job advancement. ||
 * [[image:http://media.strategywiki.org/images/9/90/MS_Monster_Dark_Conion.png width="171" height="140" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Conion.png"]] || //**Dark Cornian**//* **Level**: 105
 * **HP**: 67,000
 * **MP**: 200
 * **Avoid**: 45
 * **Knockback**: 5,000
 * **EXP**: 3,700 || This monster has resistance to poison and its attacks will randomly inflict a high level poison, so keep antidotes or Cure All handy when taking it on. (300 damage per second if afflicted by it.) Found in Leafre. ||
 * [[image:http://media.strategywiki.org/images/0/05/MS_Monster_Wooden_Fish.png width="84" height="64" link="http://strategywiki.org/wiki/Image:MS_Monster_Wooden_Fish.png"]] || //**Wooden Fish**//
 * **Level**: 105
 * **HP**: 102,000
 * **MP**: 200
 * **Avoid**: 38
 * **Knockback**: 1
 * **EXP**: 3,700 || A strong monster from Shaolin Temple. It has a lot of HP for its level, but it can't move. It drops items similar to Jr.Newtie. ||
 * [[image:http://media.strategywiki.org/images/d/d5/MS_Monster_Nutoznio.png width="91" height="92" link="http://strategywiki.org/wiki/Image:MS_Monster_Nutoznio.png"]] || //**Jr. Newtie**//
 * **Level**: 105
 * **HP**: 68,000
 * **MP**: 200
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 3,800 || Don't get mixed up with the entry below. This one when killed DOES NOT TRANSFORM. Located in Leafre. ||
 * [[image:http://media.strategywiki.org/images/d/d5/MS_Monster_Nutoznio.png width="91" height="92" link="http://strategywiki.org/wiki/Image:MS_Monster_Nutoznio.png"]] || //**Transforming Jr. Newtie**//
 * **Level**: 105
 * **HP**: 68,000
 * **MP**: 200
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 0 || Transforms into a Nest Golem when it dies. (So it is basically like a Jr. Yeti.) Located in Leafre. ||
 * [[image:http://media.strategywiki.org/images/b/ba/MS_Monster_Montrecer.png width="169" height="119" link="http://strategywiki.org/wiki/Image:MS_Monster_Montrecer.png"]] || //**Montrecer**//* **Level**: 105
 * **HP**: 62,000
 * **MP**: 200
 * **Avoid**: 45
 * **Knockback**: ?
 * **EXP**: 3,850 || A truck monster that has been in the abandoned Ulu city so long that tree roots have filled its interior and taken over. It can walk around by dragging the truck with the forward "limbs." Looks like an advanced form of trucker. ||
 * [[image:http://media.strategywiki.org/images/0/05/MS_Monster_Wooden_Fish.png width="84" height="64" link="http://strategywiki.org/wiki/Image:MS_Monster_Wooden_Fish.png"]] || //**Wooden Fish**//
 * **Level**: 105
 * **HP**: 129,000
 * **MP**: 200
 * **Avoid**: 38
 * **Knockback**: 5000
 * **EXP**: 3,150 || A strong monster from JMS's Shaolin Temple. It has a lot of HP for its level, but it can't move. ||
 * [[image:http://media.strategywiki.org/images/1/19/MS_Monster_Thanatos.png width="195" height="221" link="http://strategywiki.org/wiki/Image:MS_Monster_Thanatos.png"]] || //**Thanatos**//
 * **Level**: 108
 * **HP**: 70,000
 * **MP**: 300
 * **Avoid**: 38
 * **Knockback**: 5,500
 * **EXP**: 4,100 || A medium speed monster. If you're in the map, Thanatos automatically attacks. Sometimes the rewards are extremely bad. Beware, it can inflict almost any status ailment including poison, and its damage can top 3000. Spawns in pairs. It does have one weakness; if you stand at its left it can only use its ice attack, and at its right it can only use curse, seal, and darkness, making it a choice target for priests that can bombard it with holy spells from its right. Hunted by higher-level Dragon Knights for the level 90 spear Fairfrozen (Not true for global version). this monster is resistant to ice and therefore it does **NOT** freeze, however a high level ranger with hawk can incapacitate it easily. The right side guardian to Papulatus' layer at the base of the Clock Tower. ||
 * [[image:http://media.strategywiki.org/images/b/b5/MS_Monster_Gatekeeper.png width="266" height="178" link="http://strategywiki.org/wiki/Image:MS_Monster_Gatekeeper.png"]] || //**Gatekeeper**//
 * **Level**: 108
 * **HP**: 78,000
 * **MP**: 200
 * **Avoid**: 38
 * **Knockback**: 5,500
 * **EXP**: 4,300 || This monster is slow but if you move close to it, it bangs its weapon on the ground and can change its weapon to Axes and Swords. The sword is capable of stunning its victims. Its attacks have a range on the ground, but can be dodged by jumping (similar to the way you can avoid a Yeti's earthquake), provided that you are not underneath its arms when it swings. Freezable, so it is a far easier monster to kill for those with a freezing move. Drops the level 88 wand Magicodar (Not true of global version). The left side guardian to Papulatus' layer at the base of the Clock Tower. ||
 * [[image:http://media.strategywiki.org/images/f/f1/MS_Monster_Pianus_%28Left_Side%29.png width="416" height="364" link="http://strategywiki.org/wiki/Image:MS_Monster_Pianus_%28Left_Side%29.png"]] || //**Pianus (Left Side)**//
 * **Level**: 110
 * **HP**: 24,000,000
 * **MP**: 3,000,000
 * **Avoid**: 14
 * **Knockback**: 10,000
 * **EXP**: 900,000 || A huge fish that is immobile. Rumor has it that the reason it doesn't move is because the rest of its' body is stuck in a hole in the side of the cave, but it is certain that there's more of Pianus' body that remains unseen. Summons Blood Booms from time to time, causes rocks to rain on you from the ceiling, can shoot a beam from it's mouth, and has an attack that can bring your HP and MP to 1. This boss is weak to fire so if you're a White Knight, try using fire charge for massive damage. Also, this is the **weaker** Pianus because it has 6,000,000 less HP than the right side and does approximately 1,000 less damage with its attacks. This Pianus is considered the more valuable of the two versions because it can be killed easily by archers and assassins looking for 4th Job skillbooks. This Pianus spawns every 36 hours after being killed and is found in a room off the bottom room of Aqua dungeon. In GlobalMS, both Pianus have begun to drop Pianus's Scale, an item needed to upgrade Ancient Armor into the powerful Bosshunter Gear. ||
 * [[image:http://media.strategywiki.org/images/9/90/MS_Monster_Pianus_%28Right_Side%29.png width="416" height="364" link="http://strategywiki.org/wiki/Image:MS_Monster_Pianus_%28Right_Side%29.png"]] || //**Pianus (Right Side)**//
 * **Level**: 110
 * **HP**: 30,000,000
 * **MP**: 3,000,000
 * **Avoid**: 14
 * **Knockback**: 10,000
 * **EXP**: 1,300,000 || A huge fish that is immobile. Rumor has it that the reason it doesn't move is because the rest of its' body is stuck in a hole in the side of the cave, but it is certain that there's more of Pianus' body that remains unseen. Summons Blood Booms from time to time, causes rocks to rain on you from the ceiling, can shoot a beam from it's mouth, and has an attack that can bring your HP and MP to 1. This boss is weak to fire, so if you're a White Knight, try using fire charge for massive damage. Also this is the **stronger** Pianus, with glitched dispel and lock but higher damage. If you stand on top of it or both Pianus are spawned, the right side Pianus's dispel and lock **will** work. If you attack it without taking touch damage and while the left side Pianus is **not** spawned, the right side cannot dispel or lock. Spawns every 24 hours after being killed and is found in a room off the last map of Aqua Dungeon. In GlobalMS, both Pianus have begun to drop Pianus's Scale, an item needed to upgrade Ancient Armor into the powerful Bosshunter Gear. ||
 * [[image:http://media.strategywiki.org/images/d/d2/MS_Monster_Statue.png width="265" height="207" link="http://strategywiki.org/wiki/Image:MS_Monster_Statue.png"]] || //**Statue**//
 * **Level**: 110
 * **HP**: 385,000
 * **MP**: 3000
 * **Avoid**: 37
 * **Knockback**: 0
 * **EXP**: 9,900 || A statue holding a spear menacingly. It can drop rocks from the ceiling, which land on warning targets on the floor. It also has an electrical attack. Found in the Yuyuan Gardens PvP arena. ||
 * [[image:http://media.strategywiki.org/images/3/3b/MS_Monster_Nest_Golem.png width="114" height="150" link="http://strategywiki.org/wiki/Image:MS_Monster_Nest_Golem.png"]] || //**Nest Golem**//* **Level**: 110
 * **HP**: 80,000
 * **MP**: 240
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 8,050 || This is the result of the transformation from a Transforming Jr. Newtie. It drops the ultra-rare Storm Arrow 20 Mastery Book. Found in Leafre's Ice Field. ||
 * [[image:http://media.strategywiki.org/images/3/3b/MS_Monster_Nest_Golem.png width="114" height="150" link="http://strategywiki.org/wiki/Image:MS_Monster_Nest_Golem.png"]] || //**Nest Golem
 * **HP**: 80,000
 * **MP**: 240
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 4,450 || Don't get confused with the entry above. This Nest Golem is found pre-transformed and gives less exp than the above. Also found in Leafre's Ice Field. ||
 * [[image:http://media.strategywiki.org/images/f/fb/MS_Monster_Skeletragon.png width="101" height="118" link="http://strategywiki.org/wiki/Image:MS_Monster_Skeletragon.png"]] || //**Skelegon**//
 * **Level**: 110
 * **HP**: 80,000
 * **MP**: 240
 * **Avoid**: 38
 * **Knockback**: 5,000
 * **EXP**: 4,500 || Its beam is short ranged but deadly dealing about 3100 damage if you're hit by it. Found in Leafre's Ice Fields. ||
 * [[image:http://media.strategywiki.org/images/c/c7/MS_Monster_Petrifighter.png width="213" height="131" link="http://strategywiki.org/wiki/Image:MS_Monster_Petrifighter.png"]] || //**Petrifighter**//* **Level**: 110
 * **HP**: 80,000
 * **MP**: 240
 * **Avoid**: 48
 * **Knockback**: ?
 * **EXP**: 4,550 || A concrete golem-like monstrosity. It wanders the deserted streets of Ulu City for unknown reasons. It's one of the strongest non-boss monsters in the game, and gives slightly more EXP than a Skelegon. ||