lvl+51-60

Zakum Party Quest Boss Ally Ally Boss Boss Ludibrium Party Quest Boss Undead Undead Undead (Unofficial Name) (Unofficial Name) Boss //**(Fire)**// Undead Boss KoreaMS Event Monster Boss //**(Transform)**// Boss (Unofficial Name) Undead Undead Undead Unofficial Name
 * ~ Picture ||~ Monster Info ||~ Notes ||
 * [[image:http://media.strategywiki.org/images/6/6e/MS_Monster_Firebomb.png width="41" height="60" link="http://strategywiki.org/wiki/Image:MS_Monster_Firebomb.png"]] || //**Firebomb**//* **Level**: 51
 * **HP**: 3,600
 * **MP**: 42
 * **Avoid**: 28
 * **Knockback**: 500
 * **EXP**: 142 || A floating firebomb. Explodes when it's HP falls below a certain point dealing damage to all players nearby, however deplete all of its HP and it will not explode. It is weak to ice. Found in the Lava parts of El Nath's Dead Mine Dungeon, and a few alongside the Red Slimes in Showa's Sauna. Once, it was rarely seen, but now it can be found in large number inside the Big Ben dungeon in New Leaf City. ||
 * [[image:http://media.strategywiki.org/images/3/34/MS_Monster_Training_Branch_Doll.gif width="81" height="85" link="http://strategywiki.org/wiki/Image:MS_Monster_Training_Branch_Doll.gif"]] || //**Wooden Target Dummy**//* **Level**: 51
 * **HP**: 3,200
 * **MP**: 40
 * **Avoid**: 18
 * **Knockback**: 300
 * **EXP**: 142 || This very slow moving monster is a target that was set up to act as a challenge for players seeking to become a Master. Looks a lot like the Archer's Puppet skill. Found at Mu Lung Practice Field. ||
 * [[image:http://media.strategywiki.org/images/0/0e/MS_Monster_Stone_Bug.png width="110" height="73" link="http://strategywiki.org/wiki/Image:MS_Monster_Stone_Bug.png"]] || //**Stone Bug**//* **Level**: 51
 * **HP**: 3,600
 * **MP**: 40
 * **Avoid**: 15
 * **Knockback**: 500
 * **EXP**: 142 || A rocky, centipede-like monster. Unlike all the other monsters in Elin, it doesn't appear to be an early version of anything. Some people, however, think it resembles a Wolf Spider, due to its' single eye and spherical body. Only found in Elin Forest, an area in the past. It sports an insane amount of accuracy, so don't count on it missing you, regardless of your level. ||
 * [[image:http://media.strategywiki.org/images/a/ae/MS_Monster_Croco.png width="86" height="29" link="http://strategywiki.org/wiki/Image:MS_Monster_Croco.png"]] || //**Croco**//* **Level**: 52
 * **HP**: 3,800
 * **MP**: 75
 * **Avoid**: 20
 * **Knockback**: 500
 * **EXP**: 170 || An evil crocodile that is very strong, but slow. It is a more advanced form of Ligator, found in Kerning Swamp, that has lost it's weakness to fire. Has a good HP to EXP ratio, but spawns with so many other monsters it doesn't make good training. ||
 * [[image:http://media.strategywiki.org/images/2/29/MS_Monster_Luster_Pixie.png width="55" height="52" link="http://strategywiki.org/wiki/Image:MS_Monster_Luster_Pixie.png"]] || //**Luster Pixie**//* **Level**: 52
 * **HP**: 4,000
 * **MP**: 200
 * **Avoid**: 22
 * **Knockback**: 500
 * **EXP**: 155 || It was once a popular level 50-60 training spot. Good drops, good money, but not as good exp as other Ossyria areas. Their high magical defense and low weapon defense make these monsters better for warriors, thieves, and especially archers. Their leftovers are the only ones that can be traded in for the exchange quest with the possibility of obtaining a 60% scroll for Cape INT, making them sell for much more. ||
 * [[image:http://media.strategywiki.org/images/7/79/MS_Monster_Cellion.png width="55" height="57" link="http://strategywiki.org/wiki/Image:MS_Monster_Cellion.png"]] || //**Cellion**//* **Level**: 53
 * **HP**: 4,200
 * **MP**: 160
 * **Avoid**: 25
 * **Knockback**: 500
 * **EXP**: 160 || Adult versions of the Jr. Cellions, they are generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (fire-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Red II, where it spawns with Jr. Cellion, and Stairway to the Sky I, where it spawns with Lioner and Grupin. ||
 * [[image:http://media.strategywiki.org/images/e/e3/MS_Monster_Lioner.png width="55" height="57" link="http://strategywiki.org/wiki/Image:MS_Monster_Lioner.png"]] || //**Lioner**//* **Level**: 53
 * **HP**: 4,200
 * **MP**: 160
 * **Avoid**: 25
 * **Knockback**: 500
 * **EXP**: 160 || Adult versions of the Jr. Lioners, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (lightning-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Yellow II, where it spawns with Jr. Lioner, and Stairway to the Sky I, where it spawns with Cellion and Grupin. ||
 * [[image:http://media.strategywiki.org/images/3/31/MS_Monster_Grupin.png width="55" height="57" link="http://strategywiki.org/wiki/Image:MS_Monster_Grupin.png"]] || //**Grupin**//* **Level**: 53
 * **HP**: 4,200
 * **MP**: 160
 * **Avoid**: 25
 * **Knockback**: 500
 * **EXP**: 160 || Adult versions of the Jr. Grupins, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (ice-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Green II, where it spawns with Jr. Grupins, and Stairway to the Sky I, where it spawns with Lioner and Cellion. They're the kitty of choice for non-elemental classes, since they have the best drops. ||
 * [[image:http://media.strategywiki.org/images/1/15/MS_Monster_Hogul.png width="91" height="89" link="http://strategywiki.org/wiki/Image:MS_Monster_Hogul.png"]] || //**Hogul**//* **Level**: 53
 * **HP**: 4500
 * **MP**: 160
 * **Avoid**: 25
 * **Knockback**: 450
 * **EXP**: 165 || A Tiger that stands on two feet, it can slow and stun you. It Has a ranged magic attack. Located in the Korean folk Town. ||
 * [[image:http://media.strategywiki.org/images/d/d0/MS_Monster_Panax.gif width="61" height="88" link="http://strategywiki.org/wiki/Image:MS_Monster_Panax.gif"]] || //**Bellflower Root**//* **Level**: 53
 * **HP**: 4,200
 * **MP**: 160
 * **Avoid**: 16
 * **Knockback**: 400
 * **EXP**: 160 || A monster from Herb Town. The Bellflowers were once a peaceful race living in the Bellflower valley outside of Herb Town. When the Pirates began attacking, their leader was kidnapped by Lord Pirate and is being held hostage aboard their ship. The pirates, in their cruelty, have forced the Bellflowers to defend their hideout. ||
 * [[image:http://media.strategywiki.org/images/b/bb/MS_Monster_Tippoblue.png width="117" height="71" link="http://strategywiki.org/wiki/Image:MS_Monster_Tippoblue.png"]] || //**Tippo Blue**//* **Level**: 53
 * **HP**: 3,200
 * **MP**: 100
 * **Avoid**: 18
 * **Knockback**: 500
 * **EXP**: 140 || A black squishy slime that always carries a blue inner tube around with it. This one is weak to Fire. Found in Singapore's CBD. ||
 * [[image:http://media.strategywiki.org/images/9/9b/MS_Monster_Mimic.png width="123" height="70" link="http://strategywiki.org/wiki/Image:MS_Monster_Mimic.png"]] || //**Mimic**//
 * **Level**: 54
 * **HP**: 4,100
 * **MP**: 50
 * **Avoid**: 25
 * **Knockback**: 600
 * **EXP**: 165 || Really annoying, and seen only in the first quest to get the Eye/Seed of Fire. Can do 400 damage with its thrown sword, and occasionally spawns in trios when a treasure chest is destroyed. ||
 * [[image:http://media.strategywiki.org/images/f/fd/MS_Monster_MT-09.png width="124" height="125" link="http://strategywiki.org/wiki/Image:MS_Monster_MT-09.png"]] || //**MT-09**//
 * **Level**: 54
 * **HP**: 13,500
 * **MP**: 170
 * **Avoid**: 20
 * **Knockback**: 300
 * **EXP**: 980 || Currently, the strongest monster in the Boswell field section of Omega Sector. Spawns about every 40 minutes, and has a missile magic attack that can be avoided. Located at the end of Boswell Field, in a Hidden Street entitled "Defeat Monsters." ||
 * [[image:http://media.strategywiki.org/images/d/d2/MS_Monster_Old_Panax.gif width="58" height="87" link="http://strategywiki.org/wiki/Image:MS_Monster_Old_Panax.gif"]] || //**Sr. Bellflower Root**//* **Level**: 54
 * **HP**: 4,400
 * **MP**: 160
 * **Avoid**: 18
 * **Knockback**: 400
 * **EXP**: 168 || An older version of the earlier Bellflower. It is being forced to attack players by the cruel Lord Pirate, who has kidnapped their leader. For some reason, it is stronger than it was when it was young! Found near Herb Town. ||
 * [[image:http://media.strategywiki.org/images/7/7b/MS_Monster_Roid.png width="37" height="61" link="http://strategywiki.org/wiki/Image:MS_Monster_Roid.png"]] || //**Roid**//* **Level**: 54
 * **HP**: 4,400
 * **MP**: 160
 * **Avoid**: 18
 * **Knockback**: 400
 * **EXP**: 168 || It looks like a remote that grew legs and walked off. A technology-based monster animated through the powers of Alchemy. It uses no magic whatsoever, but it has a tendency to travel in huge swarms. Ice is most effective to this monster. The weakest robotic monster found in the Alcadno Laboratories of Magatia. ||
 * [[image:http://media.strategywiki.org/images/8/8f/MS_Monster_Hector.png width="102" height="56" link="http://strategywiki.org/wiki/Image:MS_Monster_Hector.png"]] || //**Hector**//* **Level**: 55
 * **HP**: 4,600
 * **MP**: 50
 * **Avoid**: 20
 * **Knockback**: 800
 * **EXP**: 170 || A brown wolf. It has decent mobility and can jump, but deals less damage than Golems. It does, however, possess a magic attack which can be quite annoying. You can jump when it attacks to avoid the spell. The monster of choice to train on when Zombies are unavailable for level 60-70 characters. Located in a number of maps to the right of El Nath. In GlobalMS, the Mad Turkeys were spawning with them for about 3 months after Thanksgiving. ||
 * [[image:http://media.strategywiki.org/images/0/01/MS_Monster_Stone_Golem.png width="175" height="156" link="http://strategywiki.org/wiki/Image:MS_Monster_Stone_Golem.png"]] || //**Stone Golem**//* **Level**: 55
 * **HP**: 4,000
 * **MP**: 120
 * **Avoid**: 15
 * **Knockback**: 1,000
 * **EXP**: 170 || It was once a popular level 40 to 50 training spot for ranged players. Slow but rather durable, and can boost its own weapon attack and defense. Located mainly in a hidden street between Henesys and Sleepywood. Lower leveled players must take caution when passing over the "golem pit" when traversing this area. Most weaker players who do fall in are in trouble. ||
 * [[image:http://media.strategywiki.org/images/f/f4/MS_Monster_Malady.png width="106" height="65" link="http://strategywiki.org/wiki/Image:MS_Monster_Malady.png"]] || //**Malady**//* **Level**: 55
 * **HP**: 4,000
 * **MP**: 90
 * **Avoid**: 20
 * **Knockback**: 500
 * **EXP**: 175 || A flying monster that appears near Ellinia in the Forest of Evil. One of the few human enemies in MapleStory. Very annoying and not recommended for training. Usually hunted for Asianic bows. If you are item-hunting, check out the drops from the Pixies before you come here. Interestingly, a Malady NPC was used for the Halloween Event in Maple Global. ||
 * [[image:http://media.strategywiki.org/images/1/12/MS_Monster_Red_Slime.png width="64" height="49" link="http://strategywiki.org/wiki/Image:MS_Monster_Red_Slime.png"]] || //**Red Slime**//* **Level**: 55
 * **HP**: 6,000
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 1
 * **EXP**: 240 || Found in the bathhouse in Zipangu. Their stats are completely different, much higher than its weaker counterparts. They are also incredibly fast. Strangely, Red slimes do not have an etc. drop, like Street Slimes. ||
 * [[image:http://media.strategywiki.org/images/7/70/MS_Monster_Rain_Book.gif width="84" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Rain_Book.gif"]] || //**The Book Ghost**//* **Level**: 55
 * **HP**: 4,500
 * **MP**: 150
 * **Avoid**: 20
 * **Knockback**: 400
 * **EXP**: 175 || A book possessed by a water spirit. Found In Foggy Forest of Mu Lung. It doesn't appear to have any magical attacks although it does power up when engaged. ||
 * [[image:http://media.strategywiki.org/images/b/bb/MS_Monster_Flower_Book_Ghost.png width="84" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Flower_Book_Ghost.png"]] || //**The Book Ghost**//
 * **Level**: 55
 * **HP**: 85,000
 * **MP**: 200
 * **Avoid**: 0
 * **Knockback**: 0
 * **EXP**: 0 || A book possessed by a water spirit, adorned with a red flower. Found In a secret room of the Nautilus with stronger monsters from Mu Lung. Can be only attacked by another monsters, so you must protect it. ||
 * [[image:http://media.strategywiki.org/images/9/91/MS_Monster_Pink_Book_Ghost.png width="84" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Pink_Book_Ghost.png"]] || //**Deli**//
 * **Level**: 55
 * **HP**: 95,000
 * **MP**: 200
 * **Avoid**: 0
 * **Knockback**: 0
 * **EXP**: 0 || A book possessed by a pink spirit, as opposed to the typical blue one. Found In a secret room of the Nautilus with stronger monsters from Mu Lung. He also appears as an NPC inside the nautilus. Can be only attacked by another monsters, so you must protect it. Don't walk into it, though, as it can still inflict touch damage. ||
 * [[image:http://media.strategywiki.org/images/a/a3/MS_Monster_King_Clang_%28Defensive%29.png width="142" height="131" link="http://strategywiki.org/wiki/Image:MS_Monster_King_Clang_%28Defensive%29.png"]] || //**King Clang (Defensive)**//
 * **Level**: 55
 * **HP**: 4,000
 * **MP**: 100
 * **Avoid**: 20
 * **Knockback**: 1,000
 * **EXP**: 505 || A shell that seems to be influenced by unknown evil means. It naturally appears in this mode, making it difficult to distinguish it from the shells normally found as part of the map. Found at Florina Road: Hot Sand. ||
 * [[image:http://media.strategywiki.org/images/4/4e/MS_Monster_King_Shell.png width="231" height="194" link="http://strategywiki.org/wiki/Image:MS_Monster_King_Shell.png"]] || //**King Clang (Offensive)**//
 * **Level**: 55
 * **HP**: 11,000
 * **MP**: 200
 * **Avoid**: 20
 * **Knockback**: 1,000
 * **EXP**: 505 || A shell that seems to be influenced by unknown evil means. After attacking the shell, it will come out and attack. The primary attacking skill it uses is to stab the ground with its' claws. Found at Florina Road: Hot Sand. ||
 * [[image:http://media.strategywiki.org/images/c/cd/MS_Monster_Algae_Mushroom.png width="102" height="108" link="http://strategywiki.org/wiki/Image:MS_Monster_Algae_Mushroom.png"]] || //**Moss Mushroom**//* **Level**: 55
 * **HP**: 4,400
 * **MP**: 110
 * **Avoid**: 20
 * **Knockback**: 400
 * **EXP**: 175 || A huge prehistoric mushroom. It looks like it may be related to the Horned and Green Mushroom family, rather than the Orange mushrooms. Unlike Mushmom's spore, which is a light color, the spore given off by Algae Mushroom is extremely dark in color. Only found in Elin Forest, an area in the past. ||
 * [[image:http://media.strategywiki.org/images/4/4a/MS_Monster_Poison_Nependeath.png width="48" height="45" link="http://strategywiki.org/wiki/Image:MS_Monster_Poison_Nependeath.png"]] || //**Poison Flower**//* **Level**: 55
 * **HP**: 8,500
 * **MP**: 100
 * **Avoid**: 0
 * **Knockback**: 800
 * **EXP**: 0 || A Nependeath-like monster. It can only be found in the Forest of Poison Fog Party Quest. ||
 * [[image:http://media.strategywiki.org/images/6/6c/MS_Monster_Dark_Jr._Yeti.png width="44" height="41" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Jr._Yeti.png"]] || //**Dark Jr. Yeti**//* **Level**: 56
 * **HP**: 4,400
 * **MP**: 40
 * **Avoid**: 27
 * **Knockback**: 500
 * **EXP**: 180 || A Jr. Yeti that has absorbed the power of darkness. No longer weak to fire or resistant to ice, this Dark Jr. Yeti is instead weak to holy attacks. It usually transforms into a Full Dark Yeti, though not always. Found in El Nath's Sharp Cliff I/II and the Dangerous Cliff. ||
 * [[image:http://media.strategywiki.org/images/8/8e/MS_Monster_Alishar.png width="248" height="265" link="http://strategywiki.org/wiki/Image:MS_Monster_Alishar.png"]] || //**Alishar**//
 * **Level**: 56
 * **HP**: 125,000
 * **MP**: 2,500
 * **Avoid**: 26
 * **Knockback**: 1,500
 * **EXP**: 4,800 || The final foe of the Ludibrium Party Quest. Compared to the King Slime, this beast is much tougher, packing a hard to avoid magic attack, as well as the ability to summon all three Chronos ranks. However, It can only summon Master Chronos when it is close to death. Those planning to fight it, take caution; Alishar is also able to lock a player's skills and inflict darkness, reducing their accuracy (except for magicians). Its large bulk also gives it a high stamina, so prepare for a long fight. Summons Chronos, Platoon Chronos, and Master Chronos. Alishar came through the cracked dimension with Papulatus and some of the other stronger Ludibrium monsters, and is currently serving as the guard to the Door of Dimension. ||
 * [[image:http://media.strategywiki.org/images/5/5e/MS_Monster_Samiho.png width="89" height="70" link="http://strategywiki.org/wiki/Image:MS_Monster_Samiho.png"]] || //**Samiho**//* **Level**: 56
 * **HP**: 4,500
 * **MP**: 120
 * **Avoid**: 28
 * **Knockback**: 500
 * **EXP**: 185 || It is a fox with three tails. It can do a magic attack that looks similar to Magic Claw, except purple. It can inflict Curse on you as well. Its weakness to fire makes Fire mages consider training on them, although its avoidability can be a problem. Samiho is still young, but it will grow up to become the legendary nine-tailed fox. Despite this fact, it's considered to be as powerful by the Korean Folk Town's residents. This monster is portrayed as Ariba in the MapleStory Anime, which is a bipedal version of this monster. Located in Korean Folk Town, and also found in the Pine Forest area of Mushroom Shrine, in Zipangu. ||
 * [[image:http://media.strategywiki.org/images/e/e7/MS_Monster_Yellow_Belt_Bear.gif width="78" height="85" link="http://strategywiki.org/wiki/Image:MS_Monster_Yellow_Belt_Bear.gif"]] || //**Grizzly**//* **Level**: 56
 * **HP**: 4,800
 * **MP**: 150
 * **Avoid**: 18
 * **Knockback**: 400
 * **EXP**: 185 || A bear that apparently knows Karate. It performs an attack that closely resembles Magic Claw. Found in Mu Lung's Wild Bear Area. Just hitting it once will make it angry, which increases its speed. ||
 * [[image:http://media.strategywiki.org/images/b/b2/MS_Monster_Shade.png width="101" height="98" link="http://strategywiki.org/wiki/Image:MS_Monster_Shade.png"]] || //**Shade**//* **Level**: 56
 * **HP**: 4,800
 * **MP**: 200
 * **Avoid**: 999?
 * **Knockback**: 400
 * **EXP**: 180 || A new monster in Kerning Subways for catching botters. By double-clicking on a Street Sign in the map, a player can weaken the Shade, taking away its ability to return you to town, and defeat it. ||
 * [[image:http://media.strategywiki.org/images/3/38/MS_Monster_Coolie_Zombie.png width="61" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_Coolie_Zombie.png"]] || //**Coolie Zombie**//
 * **Level**: 57
 * **HP**: 4,500
 * **MP**: 110
 * **Avoid**: 25
 * **Knockback**: 800
 * **EXP**: 190 || Previously concidered the most popular trainning spot for classes lv60-80. Even though 80 maps are available (4 maps on 20 channels), the zones were almost always full on the popular servers. It is a long and dangerous walk to The Forest of Dead Trees (without Dead Mine scrolls), so those looking for a faster/cheaper alternative may want to take a look at Hectors. Zombies rarely drop anything of worth but do make good NPC profit, but the exp rate more than makes up for it. Tackle them as low as level 55 if you've got good equips, or even as low as 50 if you've got godly equips. To get there, go to the level 50+ zone, and keep walking. Unfortunately, you have to go through maps with several powerful monsters and once you get there, and you have a high chance of getting kill-stolen. It's recommended that you pick up their teeth, as you can collect enough per repot to make a profit from time to time. This monster is also one of two monsters that drop the book Bishops require to get their Resurrection Skill. Their maps have been altered since their heyday, though, with platforms and stairs added. ||
 * [[image:http://media.strategywiki.org/images/8/88/MS_Monster_Minor_Zombie.png width="61" height="89" link="http://strategywiki.org/wiki/Image:MS_Monster_Minor_Zombie.png"]] || //**Minor Zombie**//
 * **Level**: 57
 * **HP**: 4,500
 * **MP**: 110
 * **Avoid**: 25
 * **Knockback**: 600
 * **EXP**: 190 || Slightly faster in movement than Coolie Zombies. They appear in the mines and are much less popular because their spawn is much slower, and their maps are not as good. They drop gold teeth now and then, which are used for the final Zakum pre-quest. Spawns with Fly Eyes. ||
 * [[image:http://media.strategywiki.org/images/e/e3/MS_Monster_Skeleton_Soldier.png width="82" height="86" link="http://strategywiki.org/wiki/Image:MS_Monster_Skeleton_Soldier.png"]] || //**Skeleton Soldier**//
 * **Level**: 57
 * **HP**: 4,600
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 500
 * **EXP**: 190 || An undead Skeleton wearing a Brown Skull Cap, and wielding a wooden club. It can club any nearby opponents for a nice chunk of damage, but the attack range is small. Though their stats are similar to Zombies, they are not hunted as often despite the fact that they have much better drops(60% Glove Attack, 60% Staff M. Attack, etc.) Located in the Perion excavation site area, near the Sharenian Guild quest entrance. ||
 * [[image:http://media.strategywiki.org/images/3/3a/MS_Monster_Ancient_Boar.png width="150" height="96" link="http://strategywiki.org/wiki/Image:MS_Monster_Ancient_Boar.png"]] || //**Ancient Boar**//
 * **Level**: 57
 * **HP**: 4500
 * **MP**: 100
 * **Avoid**: 20
 * **Knockback**: 500
 * **EXP**: 200 || It's an enormous, prehistoric wild boar. It also somewhat resembles the Silver Mane mount. Only found in Elin Forest, an area in the past. ||
 * [[image:http://media.strategywiki.org/images/9/99/MS_Monster_Dark_Stone_Golem.png width="175" height="151" link="http://strategywiki.org/wiki/Image:MS_Monster_Dark_Stone_Golem.png"]] || //**Dark Stone Golem**//* **Level**: 58
 * **HP**: 4,800
 * **MP**: 150
 * **Avoid**: 18
 * **Knockback**: 1,500
 * **EXP**: 200 || Old Favorite monster back in Beta. For the most part, Zombies are better for exp, though it does have better drops. Faster than normal golems, but possessing the same skills. Found in the Sleepywood Dungeon maps (Not the Ant Tunnel path!) with a variety of other monsters. Like most dark monsters, it is weak to holy magic. They are still hunted some, as they appear alongside Mix Golems at the Forest of Golems. ||
 * [[image:http://media.strategywiki.org/images/1/1c/MS_Monster_White_Pang.png width="102" height="56" link="http://strategywiki.org/wiki/Image:MS_Monster_White_Pang.png"]] || //**White Pang**//* **Level**: 58
 * **HP**: 5,800
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 1,000
 * **EXP**: 220 || A white, upgraded version of Hectors. Has higher HP, defense, and a more powerful magic attack. Weak to Fire now, and strong against ice. It does possess some good drops, so some people like to go Pang Hunting at Wolf Territory V. Be careful of the occasional Lycanthrope that spawn, however. ||
 * [[image:http://media.strategywiki.org/images/e/ef/MS_Monster_Deer.gif width="64" height="117" link="http://strategywiki.org/wiki/Image:MS_Monster_Deer.gif"]] || //**Reindeer**//* **Level**: 58
 * **HP**: 5,600
 * **MP**: 200
 * **Avoid**: 20
 * **Knockback**: 600
 * **EXP**: 205 || A unique monster found near Mu Lung. It has a magic attack, but it can easily be avoided because the antlers glow when it is preparing to cast. ||
 * [[image:http://media.strategywiki.org/images/9/92/MS_Monster_NeoHuroid.png width="58" height="69" link="http://strategywiki.org/wiki/Image:MS_Monster_NeoHuroid.png"]] || //**NeoHuroid**//* **Level**: 58
 * **HP**: 5,600
 * **MP**: 200
 * **Avoid**: 20
 * **Knockback**: 600
 * **EXP**: 205 || A strange robot, powered by the same stones that keep Orbis afloat and are used in Alchemy experiments. It has a somewhat powerful missile attack. It has a roughly humanoid appearance, and roams the lonely Alcadno laboratories of Magatia. ||
 * [[image:http://media.strategywiki.org/images/9/93/MS_Monster_PacP.png width="89" height="90" link="http://strategywiki.org/wiki/Image:MS_Monster_PacP.png"]] || //**Pac Pinky**//* **Level**: 58
 * **HP**: 5,000
 * **MP**: 150
 * **Avoid**: 18
 * **Knockback**: 1,000
 * **EXP**: 200 || A sailor monster that always carries a fishing rod. Found in Singapore's Boat Quay Town. ||
 * [[image:http://media.strategywiki.org/images/6/6d/MS_Monster_Mix_Golem.png width="175" height="156" link="http://strategywiki.org/wiki/Image:MS_Monster_Mix_Golem.png"]] || //**Mix Golem**//* **Level**: 59
 * **HP**: 6,000
 * **MP**: 150
 * **Avoid**: 20
 * **Knockback**: 1,100
 * **EXP**: 210 || This monster is found in the Stone Golem Temple near Henesys, and also in a very popular map at Sleepywood called the Forest of Golem. They are one of the few good training spots for people over level 60 on Victoria Island, and serve well to take some load off the zombie maps. ||
 * [[image:http://media.strategywiki.org/images/d/dc/MS_Monster_Owl.png width="147" height="149" link="http://strategywiki.org/wiki/Image:MS_Monster_Owl.png"]] || //**Timer**//
 * **Level**: 59
 * **HP**: 21,000
 * **MP**: 200
 * **Avoid**: 20
 * **Knockback**: 1,100
 * **EXP**: 650 || A clock-like Owl toy that serves as the newest Area boss for Ludibrium. Timer can be found in the Clock Tower where Ticks and such reside. Timer's attack can knock you back a fair distance. When Timer does launch an attack, it's easy to tell as its' head spins around, revealing the opposite side, which is gray. It also has the ability to cast super magic and physical defense buffs, and sports a Super Knockback attack which can send attackers flying into the far wall of the room. Because of this, even high level players trying to reach the Clock Tower dungeon will find it annoying. When dead, cogs and table clocks are left in its place. ||
 * [[image:http://media.strategywiki.org/images/a/a3/MS_Monster_Legendary_Mountain_Wizard_Doll.png width="89" height="99" link="http://strategywiki.org/wiki/Image:MS_Monster_Legendary_Mountain_Wizard_Doll.png"]] || //**Doll of Virtuous Man**//* **Level**: 59
 * **HP**: 5,600
 * **MP**: 200
 * **Avoid**: 999
 * **Knockback**: 600
 * **EXP**: 220 || A new monster in Mu Lung Practice Field, for catching botters. ||
 * [[image:http://media.strategywiki.org/images/a/ab/MS_Monster_Pepe.png width="63" height="56" link="http://strategywiki.org/wiki/Image:MS_Monster_Pepe.png"]] || //**Pepe**//* **Level**: 60
 * **HP**: 7,200
 * **MP**: 100
 * **Avoid**: 30
 * **Knockback**: 1,000
 * **EXP**: 220 || A blue penguin. While it doesn't deal a lot of damage, it is extremely fast and generally very annoying, especially to ranged classes. These monsters are found near El Nath, particularly in a Hidden Street called the Crown Flier. ||
 * [[image:http://media.strategywiki.org/images/5/50/MS_Monster_Red_Drake.png width="129" height="83" link="http://strategywiki.org/wiki/Image:MS_Monster_Red_Drake.png"]] || //**Red Drake**//
 * **Level**: 60
 * **HP**: 6,000
 * **MP**: 120
 * **Avoid**: 22
 * **Knockback**: 1,000
 * **EXP**: 220 || This is one of the easiest monsters that drops Steely throwing stars. Most of the 50+ Ice/Lightning Wizards and 60+ Assassins can be found there hunting steelies, despite the fact that they only spawn in one map. It has a powerful ranged magical Fireball attack, so watch out. ||
 * [[image:http://media.strategywiki.org/images/d/d4/MS_Monster_Ghost.png width="41" height="42" link="http://strategywiki.org/wiki/Image:MS_Monster_Ghost.png"]] || //**Nightghost**//
 * **Level**: 60
 * **HP**: 8,000
 * **MP**: 100
 * **Avoid**: 25
 * **Knockback**: 500
 * **EXP**: 220 || A small flying monster that resembles Jr. Wraith. Really annoying, does average damage for its level. They appear in Zipangu's Cemetery, alongside Zombies. ||
 * [[image:http://media.strategywiki.org/images/7/7d/MS_Monster_Mushmom.png width="119" height="110" link="http://strategywiki.org/wiki/Image:MS_Monster_Mushmom.png"]] || //**Mushmom**//
 * **Level**: 60
 * **HP**: 20,000
 * **MP**: 200
 * **Avoid**:
 * **Knockback**:
 * **EXP**: 1,200 || A monster that spawns at Someone Else's House in Henesys. Despite its low spawn rate, it is a monster hunted very actively for its items. It also drops the most powerful throwing stars, the Ilbis, which are easily sold at 20+ million mesos. Drops most 60% scrolls. ||
 * [[image:http://media.strategywiki.org/images/1/1d/MS_Monster_Blin.png width="29" height="54" link="http://strategywiki.org/wiki/Image:MS_Monster_Blin.png"]] || //**Blin**//* **Level**: 60
 * **HP**: 3,500
 * **MP**: 100
 * **Avoid**: 38
 * **Knockback**: 400
 * **EXP**: - || This is just the ghost form. After you kill it, you will gain no experience, and it transforms to full form. Found in the Korean Folk Town. ||
 * [[image:http://media.strategywiki.org/images/d/d6/MS_Monster_Morphed_Blin.png width="59" height="62" link="http://strategywiki.org/wiki/Image:MS_Monster_Morphed_Blin.png"]] || //**Morphed Blin**//* **Level**: 60
 * **HP**: 7,000
 * **MP**: 170
 * **Avoid**: 25
 * **Knockback**: 900
 * **EXP**: 330 || The full form of the Bogeyman, it has a ranged magic attack where it drops a boulder on you. it also has a skill that can power itself up. ||
 * [[image:http://media.strategywiki.org/images/8/8b/MS_Monster_Diet_Coke_Golem.png width="175" height="148" link="http://strategywiki.org/wiki/Image:MS_Monster_Diet_Coke_Golem.png"]] || //**Ice Golem**//
 * **Level**: 60
 * **HP**: 7500
 * **MP**: 300
 * **Avoid**: 24
 * **Knockback**: 800
 * **EXP**: 430 || Unlike the other Golems, this one possesses a powerful ice attack that may occasionally freeze you. Due to the fact that it is made of ice, it is very weak against fire attacks. Found in KMS's Coke Town. ||
 * [[image:http://media.strategywiki.org/images/5/53/MS_Monster_Hadong.png width="55" height="70" link="http://strategywiki.org/wiki/Image:MS_Monster_Hadong.png"]] || //**Water Goblin**//* **Level**: 60
 * **HP**: 7100
 * **MP**: 150
 * **Avoid**: 22
 * **Knockback**: 300
 * **EXP**: 225 || Often referred to as Kappa, it's Japanese name, although, it's etc. drop's description refers to it as Hadong. A monster found in Zipangu's Mushroom Shrine. These maps are not available in all versions. Its' spawn can rival that of Forest of Golem, making it a good training spot for 60-75. It has 2 attacks; one of them involves launching something with its cucumber, while the other attack is an energy beam shot from its mouth, which is short range and unavoidable. ||
 * [[image:http://media.strategywiki.org/images/5/5a/MS_Monster_Mixed_Toy_Crane.png width="88" height="91" link="http://strategywiki.org/wiki/Image:MS_Monster_Mixed_Toy_Crane.png"]] || //**UFO Catcher**//
 * **Level**: 60
 * **HP**: 1,500
 * **MP**: 100
 * **Avoid**: 10
 * **Knockback**: 1
 * **EXP**: 0 || a Weak toy crane monster. Found in Formosa's Night Market area. ||
 * [[image:http://media.strategywiki.org/images/3/3d/MS_Monster_Mixed_Toy_Crane_%28Transform%29.png width="100" height="87" link="http://strategywiki.org/wiki/Image:MS_Monster_Mixed_Toy_Crane_%28Transform%29.png"]] || //**Doll Vending Machine**//
 * **Level**: 60
 * **HP**: 6,000
 * **MP**: 400
 * **Avoid**: 10
 * **Knockback**: 1
 * **EXP**: 280 || the Toy crane has transformed and gained a mouth. It can now hurt you with an unavoidable magic attack in the same manner as Mecateon and Ultra Gray. The difference, though, with the way it uses its attack is that the magic attack actually pulls you towards it. However, unlike it's weaker counter parts, this Crane will not summon plushie dolls as a result of its death. Found in Formosa's Night Market area. ||
 * [[image:http://media.strategywiki.org/images/1/1b/MS_Monster_Big_Snake.png width="135" height="97" link="http://strategywiki.org/wiki/Image:MS_Monster_Big_Snake.png"]] || //**Python**//* **Level**: 60
 * **HP**: 6,000
 * **MP**: 200
 * **Avoid**: 22
 * **Knockback**: 1
 * **EXP**: 230 || Also called the "big" Necki, or Big Snake. A monster in the style of Chief Gray, it has a magic attack that can be fatal to explorers. It must be hunted down for a quest (Because Jit hates Snakes). Found at the furthest reaches of the Floating Market. ||
 * [[image:http://media.strategywiki.org/images/9/97/MS_Monster_Red_Belt_Panda.gif width="78" height="85" link="http://strategywiki.org/wiki/Image:MS_Monster_Red_Belt_Panda.gif"]] || //**Panda**//* **Level**: 60
 * **HP**: 6,500
 * **MP**: 100
 * **Avoid**: 22
 * **Knockback**: 700
 * **EXP**: 225 || A Panda trained in Martial Arts. Glows red when angered, and performs a magic attack that looks similar to a reddish magic claw. Spawns in Mu Lung's Wild Bear Area. ||
 * [[image:http://media.strategywiki.org/images/f/ff/MS_Monster_Ninja_F.png width="58" height="82" link="http://strategywiki.org/wiki/Image:MS_Monster_Ninja_F.png"]] || //**Kunoichi**//
 * **Level**: 60
 * **HP**: 6,500
 * **MP**: 180
 * **Avoid**: 22
 * **Knockback**: 250
 * **EXP**: 290 || A Female Ninja found in Zipangu's Kaede Castle. Wields two knives. ||
 * [[image:http://media.strategywiki.org/images/3/3c/MS_Monster_Selk.png width="74" height="86" link="http://strategywiki.org/wiki/Image:MS_Monster_Selk.png"]] || //**Selkie Jr.**//
 * **Level**: 60
 * **HP**: 5,500
 * **MP**: 120
 * **Avoid**: 22
 * **Knockback**: 1,500
 * **EXP**: 220 || A sailor monster carrying a large amount of Rope. His HP/EXP ratio and it's spawn are both great. But Selkie Jr is mostly hunted for his steely drop. This one seems to do more damage then his stronger brother Slimy. Spawns just outside Signapore's ghostship with Slimies, or alone inside the ghostship. ||
 * [[image:http://media.strategywiki.org/images/a/ad/MS_Monster_Voodoo.png width="89" height="86" link="http://strategywiki.org/wiki/Image:MS_Monster_Voodoo.png"]] || //**Voodoo**//
 * **Level**: 60
 * **HP**: 6,800
 * **MP**: 200
 * **Avoid**: 22
 * **Knockback**: 1,300
 * **EXP**: 335 || A bizarre Voodoo Doll monster that has come to life. Found inside the Prendergast Mansion in Masteria. They only appear in the upside down maps of the mansion. The best spawn has 4 appearing in close proximity to each other, enabling Priests and other classes with an AoE attack to train here with great success. Additionally, unlike most monsters between 60 and 80, this has an exceptionally great HP to EXP ratio, which also contributes to their popularity. In GlobalMS, they have effectively replaced Zombies as the most popular training spot for this level range. ||
 * [[image:http://media.strategywiki.org/images/3/34/MS_Monster_Hoodoo.png width="89" height="86" link="http://strategywiki.org/wiki/Image:MS_Monster_Hoodoo.png"]] || //**Hoodoo**//
 * **Level**: 60
 * **HP**: 6,800
 * **MP**: 200
 * **Avoid**: 22
 * **Knockback**: 1,300
 * **EXP**: 335 || A bizarre Voodoo Doll monster that has come to life. Found inside the Prendergast Mansion in Masteria.They only appear in the upside down maps of the mansion. The best spawn has 4 appearing in close proximity to each other, enabling Priests and other classes with an AoE attack to train here with great success.Additionally, unlike most monsters between 60 and 80, this has an exceptionally great HP to EXP ratio, which also contributes to their popularity.In GlobalMS, they have effectively replaced Zombies as the most popular training spot for this level range. ||
 * [[image:http://media.strategywiki.org/images/b/ba/MS_Monster_Male_Brigand.png width="70" height="70" link="http://strategywiki.org/wiki/Image:MS_Monster_Male_Brigand.png"]] || //**Male Brigand**//
 * **Level**: 60
 * **HP**: 7,400
 * **MP**: 200
 * **Avoid**: 30
 * **Knockback**: 1,000
 * **EXP**: 290 ||